public void EnableMenu() { PlayBtn.gameObject.SetActive(true); BackMenuBtn.gameObject.SetActive(true); Time.timeScale = 0; Paused = true; UISel.Pause(1); }
public void EnableMenu() { PlayBtn.gameObject.SetActive(true); BackMenuBtn.gameObject.SetActive(true); Time.timeScale = 0; Paused = true; UISel.Pause(1); }