Example #1
0
        // 返回 magic 点的数量
        protected void psstRetMagicPointInfoUserCmd(ByteBuffer bu)
        {
            stRetMagicPointInfoUserCmd cmd = new stRetMagicPointInfoUserCmd();

            cmd.derialize(bu);

            Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_heroMagicPoint  = cmd.self;
            Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerEnemy].m_heroMagicPoint = cmd.other;

            UISceneDZ uiDZ = Ctx.m_instance.m_uiSceneMgr.getSceneUI <UISceneDZ>(UISceneFormID.eUISceneDZ);

            if (uiDZ != null && uiDZ.isVisible())
            {
                uiDZ.psstRetMagicPointInfoUserCmd(cmd);
            }
        }