Example #1
0
        // 第一次几张牌
        protected void psstRetFirstHandCardUserCmd(ByteBuffer bu)
        {
            Ctx.m_instance.m_logSys.log("收到初始卡片列白");

            stRetFirstHandCardUserCmd cmd = new stRetFirstHandCardUserCmd();

            cmd.derialize(bu);

            Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList = cmd.id;

            UISceneDZ uiSceneDZ = Ctx.m_instance.m_uiSceneMgr.getSceneUI <UISceneDZ>(UISceneFormID.eUISceneDZ);

            if (uiSceneDZ != null && uiSceneDZ.isVisible())
            {
                uiSceneDZ.psstRetFirstHandCardUserCmd(cmd);
            }
        }
Example #2
0
        protected void testSceneCard()
        {
            Ctx.m_instance.m_dataPlayer.m_dzData.m_priv = 1;
            UISceneDZ uiDZ = Ctx.m_instance.m_uiSceneMgr.getSceneUI <UISceneDZ>(UISceneFormID.eUISceneDZ);

            Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList    = new uint[1];
            Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[0] = 10001;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[1] = 10002;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[2] = 10003;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[3] = 10004;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[4] = 10004;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[5] = 10004;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[6] = 10004;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[7] = 10004;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[8] = 10004;
            //Ctx.m_instance.m_dataPlayer.m_dzData.m_playerArr[(int)EnDZPlayer.ePlayerSelf].m_startCardList[9] = 10004;

            uiDZ.m_sceneDZData.bHeroAniEnd = true;
            uiDZ.psstRetFirstHandCardUserCmd(null);
        }