Example #1
0
    void BoardStartGame(object[] args)
    {
        // load game
        image = (Sprite)args [0];               // picture

        Lib.RemoveObjects(rootScene);
        // load the game from the content list
        Board board = Lib.AddObject <Board>(content.games [gameID].board, rootScene);

        board.SendMessage("SetData", SendMessageOptions.DontRequireReceiver);

        // load the game interface window
        UIRoot.CloseAll();
        UIRoot.Load(WindowName.Win_Board);
    }
 public void BackMainMenu()
 {
     UIRoot.CloseAll();
     UIRoot.Load(WindowName.Win_MainMenu);
 }