Example #1
0
    public void OnSelectPrize(UIPrizeElement prizeElement)
    {
        GameManager.Instance.currPrize = prizeElement.prizeType;
        SetInfoSelectorPrize();

        bttStart.interactable = true;
    }
Example #2
0
    /// <summary>
    /// Llenar listado con los premios disponibles
    /// </summary>
    private void FillPrizeElements()
    {
        // Obtener listado de premios
        DataPrize[] dataPrizes = GameManager.Instance.GetAllDataPrize();

        // Crear listado
        foreach (DataPrize dp in dataPrizes)
        {
            UIPrizeElement uip = Instantiate(prefUIPrizeElement, ContentPrizes).GetComponent <UIPrizeElement>();

            uip.SetInfo(dp);
        }

        dataPrizes = null;
    }