public void RefreshData(UIInitArguments data) { var _arg2 = new BackPackArguments(); _arg2.Tab = 0; //BackPack.RefreshData(arg2); BackPack.CallFromOtherClass("SetPackType", new object[] { BackPackController.BackPackType.Recycle }); var _RecycleDataColorSelectCount3 = RecycleData.ColorSelect.Count; for (var i = 0; i < _RecycleDataColorSelectCount3; i++) { RecycleData.ColorSelect[i] = false; } InitializeRebirthBags(); RecycleData.ColorSelect[0] = true; SetColorChoose(0); RecycleData.ColorSelect[1] = true; SetColorChoose(1); RefurbishBags(); var _args = data as RecycleArguments; if (_args == null) { return; } if (_args.ItemDataModel != null) { var _item = _args.ItemDataModel; var _varItem = PlayerDataManager.Instance.GetItem(_item.BagId, _item.Index); _varItem.IsChoose = true; EnhanceRebirthProvision(); } RecycleData.UIGetShow = 0; }
public void RefreshData(UIInitArguments data) { var arg2 = new BackPackArguments(); arg2.Tab = 0; //BackPack.RefreshData(arg2); BackPack.CallFromOtherClass("SetPackType", new object[] { BackPackController.BackPackType.Recycle }); var RecycleDataColorSelectCount3 = RecycleData.ColorSelect.Count; for (var i = 0; i < RecycleDataColorSelectCount3; i++) { RecycleData.ColorSelect[i] = false; } InitRecycleBags(); RecycleData.ColorSelect[0] = true; SetColorSelect(0); RecycleData.ColorSelect[1] = true; SetColorSelect(1); RefleshBags(); var args = data as RecycleArguments; if (args == null) { return; } if (args.ItemDataModel != null) { var item = args.ItemDataModel; var varItem = PlayerDataManager.Instance.GetItem(item.BagId, item.Index); varItem.IsChoose = true; AddRecycleItem(); } RecycleData.UIGetShow = 0; }
public void RefreshData(UIInitArguments data) { if (data.Args.Count <= 0) { return; } var showItemId = data.Args[0]; DataModel.Item.ItemId = showItemId; DataModel.Item.Count = 1; DataModel.Effect = 1; if (data.Args.Count >= 2) { jumpToWingUI = 0; DataModel.ButtonName = GameUtils.GetDictionaryText(210000); } else { jumpToWingUI = 1; DataModel.ButtonName = GameUtils.GetDictionaryText(100000908); } var tbEquip = Table.GetItemBase(showItemId); if (tbEquip != null) { DataModel.ItemName = tbEquip.Name; } }
public void RefreshData(UIInitArguments data) { if (data != null) { DataModel.Tab = data.Tab; } }
public void RefreshData(UIInitArguments data) { var tbGift = Table.GetGift(4000); if (tbGift != null) { DataModel.Diamond = tbGift.Param[7]; var temp1 = new BagItemDataModel(); temp1.ItemId = tbGift.Param[0]; temp1.Count = tbGift.Param[1]; var temp2 = new BagItemDataModel(); temp2.ItemId = tbGift.Param[2]; temp2.Count = tbGift.Param[3]; DataModel.WingChargeItems[0] = temp1; DataModel.WingChargeItems[1] = temp2; if (!PlayerDataManager.Instance.GetFlag(tbGift.Flag))// 领取过了 { DataModel.BtnState = 1; } else { DataModel.BtnState = 0; } DataModel.ItemNameList[0] = Table.GetItemBase(temp1.ItemId).Name; DataModel.ItemNameList[1] = Table.GetItemBase(temp2.ItemId).Name; RefreshMainUI(); } }
public void RefreshData(UIInitArguments data) { if (data != null) { TabIdx = data.Tab; } }
public void RefreshData(UIInitArguments data) { if (DataModel.TimeDown <= 0) { DataModel.TimeDown = 11; } var sceneid = GameLogic.Instance.Scene.SceneTypeId; var tbScene = Table.GetScene(sceneid); if (null == tbScene) { return; } var tbFuben = Table.GetFuben(tbScene.FubenId); if (null == tbFuben) { return; } if (tbFuben.AssistType == (int)eDungeonAssistType.ElfWar) { NeedDiamond = NeedDiamond = int.Parse(Table.GetClientConfig(934).Value); } else if (tbScene.FubenId == 21000) { NeedDiamond = NeedDiamond = int.Parse(Table.GetClientConfig(941).Value); } DataModel.ContentInfo = string.Format(GameUtils.GetDictionaryText(100003300), NeedDiamond); }
public void RefreshData(UIInitArguments data) { // var leftTime = PlayerDataManager.Instance.GetExData((int) eExdataDefine.e742); // TimeSpan ts = new TimeSpan(0, 0, leftTime); // DataModel.LeftExpTime = GameUtils.GetTimeDiffString(ts); DataModel.RoleId = PlayerDataManager.Instance.mInitBaseAttr.RoleId; }
public void RefreshData(UIInitArguments data) { if (data != null) { SwitchPanel(data.Tab); } }
public void RefreshData(UIInitArguments data) { // var args = data as SmithyFrameArguments; // if (args != null && args.BuildingData != null) // { // BuildingData = args.BuildingData; // RefreshCastLeftSideBtns(); // if (args.Tab >= 0 && args.Tab < 2) // { // DataModel.SmithyCastData.TabPage = args.Tab; // } // } ClearEvoData(); var tbBuilding = Table.GetBuilding(8); var tbBuildService = Table.GetBuildingService(tbBuilding.ServiceId); var baseSpeed = tbBuildService.Param[0] / 100; mBuildingLevel = PlayerDataManager.Instance.GetRes((int)eResourcesType.LevelRes);; //角色等级 mSpeedUpPercent = baseSpeed; var castData = DataModel.SmithyCastData; castData.SpeedUpPercent = (int)mSpeedUpPercent; RefreshUI(); RefreshCastLeftSideBtns(); mEquipPackController.RefreshData(new EquipPackArguments { RefreshForEvoEquip = true }); mCurTbForgeId = -1; DataModel.SmithyCastData.ShowFurnacePage = 0; }
public void RefreshData(UIInitArguments args) { if (args == null || args.Args == null || args.Args.Count == 0) { return; } DataModel.EraId = args.Args[0]; var tbMayaBase = Table.GetMayaBase(DataModel.EraId); if (tbMayaBase != null) { var dictId = 0; var roleId = PlayerDataManager.Instance.GetRoleId(); if (roleId < tbMayaBase.DisplayDescIds.Count) { dictId = tbMayaBase.DisplayDescIds[roleId]; } else if (tbMayaBase.DisplayDescIds.Count > 0) { dictId = tbMayaBase.DisplayDescIds[0]; } DataModel.Desc = GameUtils.GetDictionaryText(dictId); if (tbMayaBase.SkillIds.Count > 0 && tbMayaBase.SkillIds[0] > 0) { DataModel.EraSkillId = tbMayaBase.SkillIds[roleId]; } else { DataModel.EraSkillId = -1; } } }
public void RefreshData(UIInitArguments ievent) { var e = ievent as ShowItemsArguments; if (e == null) { return; } ResetTimer(); DataModel.Items.Clear(); var enumerator = e.Items.GetEnumerator(); while (enumerator.MoveNext()) { var itemData = new BagItemDataModel(); itemData.ItemId = enumerator.Current.Key; itemData.Count = enumerator.Current.Value; DataModel.Items.Add(itemData); } var ex = new ShowItemsFrameEffectEvent(); EventDispatcher.Instance.DispatchEvent(ex); EventDispatcher.Instance.DispatchEvent(new Close_UI_Event(UIConfig.ItemInfoUI)); }
public void RefreshData(UIInitArguments data) { var _args = (BossRewardArguments)data; var _seconds = _args.Seconds; var _formatStr = GameUtils.GetDictionaryText(1052); DataModel.UseTime = string.Format(_formatStr, _seconds / 60, _seconds % 60); var _completeType = _args.CompleteType; DataModel.IsSuccess = _completeType == eDungeonCompleteType.Success; var _items = new List <ItemIdDataModel>(); var _itemDatas = _args.Items; foreach (var itemData in _itemDatas) { var _item = new ItemIdDataModel(); _item.ItemId = itemData.ItemId; _item.Count = itemData.Count; _items.Add(_item); } DataModel.Rewards = new ObservableCollection <ItemIdDataModel>(_items); }
public void RefreshData(UIInitArguments data) { { // foreach(var model in DataModel.PathList) var _enumerator5 = (DataModel.PathList).GetEnumerator(); while (_enumerator5.MoveNext()) { var _model = _enumerator5.Current; { _model.IsShow = false; } } } DataModel.PathList.Clear(); if (mIsDrawPath) { var _target = ObjManager.Instance.MyPlayer.TargetPos; DrawWayLoction(_target); } DataModel.ShowConsumeMsg = false; if (LodeDic.ContainsValue(DataModel.SceneId)) { DataModel.IsShowLodeButton = true; } else { DataModel.IsShowLodeButton = false; } }
public void RefreshData(UIInitArguments data) { if (data.Args.Count <= 0) { return; } var okNameDictId = 100000908; var showItemId = data.Args[0]; okAction = null; var args = data as ModleDisPlayUIArguments; if (args != null) { okAction = args.OkAction; if (args.OkDictId >= 0) { okNameDictId = args.OkDictId; } } DataModel.Item.ItemId = showItemId; DataModel.Item.Count = 1; DataModel.Effect = 1; DataModel.ButtonName = GameUtils.GetDictionaryText(okNameDictId); var tbEquip = Table.GetItemBase(showItemId); if (tbEquip != null) { DataModel.ItemName = tbEquip.Name; } }
public void RefreshData(UIInitArguments data) { //if (DataModel.SelectData.Id == ulong.MaxValue) //{ if (MailCells.Count > 0) { MailCellData cellData = null; cellData = GetCellDataByState(MailStateType.NewMailHave); if (cellData == null) { cellData = GetCellDataByState(MailStateType.NewMail); } if (cellData == null) { cellData = MailCells[0]; GetCellDataByStateIndex = 0; } DataModel.SelectData = cellData; cellData.IsClicked = 1; RequestMailData(GetCellDataByStateIndex != -1 ? GetCellDataByStateIndex : 0); OnCheckAllChoose(true); } //} }
public void OnBtnGiftRank() { var arg = new UIInitArguments(); var e = new Show_UI_Event(UIConfig.GiftRankUI, arg); EventDispatcher.Instance.DispatchEvent(e); }
public void RefreshData(UIInitArguments data) { var _args = data as ArenaResultArguments; if (_args == null) { return; } var _datas = new List <ItemIdDataModel>(); var _index = 0; { // foreach(var item in msgData.Items) var _enumerator1 = (_args.RewardData.Items).GetEnumerator(); while (_enumerator1.MoveNext()) { var _item = _enumerator1.Current; { if (_item.Value > 0) { var _itemData = new ItemIdDataModel(); _itemData.ItemId = _item.Key; _itemData.Count = _item.Value; _datas.Add(_itemData); _index++; } } } } DataModel.RewardItems = new ObservableCollection <ItemIdDataModel>(_datas); DataModel.ResultType = _args.RewardData.Result; DataModel.RankChange = _args.RewardData.NewRank; DataModel.CloseScend = 9; }
public void RefreshData(UIInitArguments data) { FieldFinalUIArgument info = data as FieldFinalUIArgument; if (info == null) { return; } foreach (var v in info._msg.list) { for (int i = 0; i < m_DataModel.Cells.Count; i++) { var tmp = m_DataModel.Cells[i]; if (tmp.FlagId == v.id) { if (v.allianceId > 0) { tmp.AllianceName = v.name; tmp.IsOccupy = true; } else { tmp.AllianceName = string.Empty; tmp.IsOccupy = false; } } } } }
public void RefreshData(UIInitArguments data) { if (!PlayerDataManager.Instance.GetFlag(511)) { var list = new Int32Array(); list.Items.Add(511); PlayerDataManager.Instance.SetFlagNet(list); } }
public void RefreshData(UIInitArguments data) { var args = data as SkillFrameArguments; if (args != null && args.Tab != -1) { SkillDataModel.TabSelectIndex = args.Tab; } else { SkillDataModel.TabSelectIndex = 0; } OnPlayerLevelUpGrade(null); //刷新技能天赋数据,使用技能书后会变动 var boxes = SkillDataModel.SkillBoxes; var skillTalentData = PlayerDataManager.Instance.mSkillTalent; var boxesCount0 = boxes.Count; for (var i = 0; i < boxesCount0; i++) { var box = boxes[i]; if (skillTalentData.ContainsKey(box.SkillId)) { box.LastCount = PlayerDataManager.Instance.mSkillTalent[box.SkillId]; } } if (GetInnateCount() == 0) { SkillDataModel.TalentResetButtonShow = false; } else { SkillDataModel.TalentResetButtonShow = true; } RefreshSelected(SkillDataModel.OtherSkills[0]); var enumerator = SkillDataModel.OtherSkills.GetEnumerator(); while (enumerator.MoveNext()) { var skill = enumerator.Current; if (skill != null) { skill.ShowToggle = false; } } SkillDataModel.OtherSkills[0].ShowToggle = true; if (null == data) { return; } }
public void RefreshData(UIInitArguments data) { if (PlayerDataManager.Instance.PlayerDataModel.Bags.IsDuableChange) { //有变化才请求 PlayerDataManager.Instance.RefrshEquipDurable(); //NetManager.Instance.StartCoroutine(ApplyEquipDurableCoroutine()); } }
public void RefreshData(UIInitArguments data) { if (m_WaitCoroutine != null) { NetManager.Instance.StopCoroutine(m_WaitCoroutine); } DataModel.IsShowAnime = false; m_WaitCoroutine = NetManager.Instance.StartCoroutine(AwaitOneSecondAndRevealAnimationCoroutine(data)); }
public void RefreshData(UIInitArguments data) { var _args = data as MedalInfoArguments; if (_args != null) { MedalInfoData = _args.MedalInfoData; } ItemMsgInit(); }
public void RefreshData(UIInitArguments data) { var msg = data as OperationActivityTypeUIArguments; ApplyOperationActivity(); OperationActivityDataModel.ActivityTermList = 0 == msg.Type ? OperationActivityDataModel.OpenActivityTermList : OperationActivityDataModel.NormalActivityTermList; ChooseActivityMenu(0); }
public void RefreshData(UIInitArguments data) { var args = data as MedalInfoArguments; if (args != null) { MedalInfoData = args.MedalInfoData; } InitItemInfo(); }
public void RefreshData(UIInitArguments data) { var args = data as TowerRewardUIArguments; if (args == null) { return; } if (args.Result == (int)eDungeonCompleteType.Success) { var cur = PlayerDataManager.Instance.GetExData((int)eExdataDefine.e623); var max = PlayerDataManager.Instance.GetExData((int)eExdataDefine.e621); DataModel.AwardItems.Clear(); DataModel.OnceRewards.Clear(); var tbTower = Table.GetClimbingTower(cur); Table.ForeachClimbingTower(tb => { if (tb.FubenId == args.FubenId) { tbTower = tb; return(false); } return(true); }); var tbNext = Table.GetClimbingTower(tbTower.Id + 1); if (tbTower != null) { for (int i = 0; i < tbTower.RewardList.Count && i < tbTower.NumList.Count; i++) { var bagItemData = new ItemIdDataModel(); bagItemData.ItemId = tbTower.RewardList[i]; bagItemData.Count = tbTower.NumList[i]; DataModel.AwardItems.Add(bagItemData); } if (max == cur) { for (int i = 0; i < tbTower.OnceRewardList.Count && i < tbTower.OnceNumList.Count; i++) { var bagItemData = new ItemIdDataModel(); bagItemData.ItemId = tbTower.OnceRewardList[i]; bagItemData.Count = tbTower.OnceNumList[i]; DataModel.OnceRewards.Add(bagItemData); } } DataModel.bWin = args.Result == (int)eDungeonCompleteType.Success; DataModel.bFirst = (args.IsFirst == 1); DataModel.bHasNext = DataModel.bWin && tbNext != null; if (tbNext != null) { DataModel.strNext = string.Format(GameUtils.GetDictionaryText(100001220), tbNext.Id); } } } }
public void OnClickIcon() { if (itemIdDM.BuffId != -1) { var arg = new UIInitArguments(); arg.Args = new List <int>(); arg.Args.Add(itemIdDM.BuffId); arg.Args.Add(itemIdDM.BuffLevel); EventDispatcher.Instance.DispatchEvent(new Show_UI_Event(UIConfig.EquipSkillTipUI, arg)); } }
public void skillMsg() { if (equipDataModel.BuffId != -1) { var arg = new UIInitArguments(); arg.Args = new List <int>(); arg.Args.Add(equipDataModel.BuffId); arg.Args.Add(equipDataModel.BuffLevel); EventDispatcher.Instance.DispatchEvent(new Show_UI_Event(UIConfig.EquipSkillTipUI, arg)); } }
public void RefreshData(UIInitArguments data) { ClearAll(); RefreshAllEquip(); RefreshBagItems(); DataModel.TogglePack = 0; DataModel.Page = 0; SelectEquip(0); }