internal IngameQuitMenuWindow(Race setRace) { UIResource res = WarFile.GetUIResource(setRace == Race.Humans ? 391 : 392); background = new UIImage(WWTexture.FromImageResource(WarFile.GetImageResource(res.BackgroundImageResourceIndex))); background.InitWithUIResource(res); AddComponent(background); background.CenterOnScreen(); cancelButton = (UIButton)background.Components [3]; cancelButton.OnMouseUpInside += cancelButton_OnMouseUpInside; menuButton = (UIButton)background.Components [2]; menuButton.OnMouseUpInside += menuButton_OnMouseUpInside; quitButton = (UIButton)background.Components [1]; quitButton.OnMouseUpInside += quitButton_OnMouseUpInside; MouseCursor.State = MouseCursorState.Pointer; }