// Use this for initialization void Start() { Img = GetComponent <Image>(); uiflush_cs = GameObject.Find("Setumei_batu").GetComponent <UIFlush>(); nTexture = 1; // 最初は1枚目の説明を表示 Img.sprite = Sprite.Create(Setumei_1, new Rect(0, 0, Setumei_1.width, Setumei_1.height), Vector2.zero); }
// Use this for initialization void Start() { recttransform = GetComponent <RectTransform>(); Img = GetComponent <Image>(); circle_cs = GameObject.Find("Story_circle").GetComponent <Storyato_circle>(); uiflush_cs = GameObject.Find("Story_batu").GetComponent <UIFlush>(); nTexture = 1; // 最初は1枚目の説明を表示 Img.sprite = Sprite.Create(Setumei_1, new Rect(0, 0, Setumei_1.width, Setumei_1.height), Vector2.zero); Sound.LoadBgm("BGM_ato", "BGM_ato"); Sound.PlayBgm("BGM_ato"); }