// Use this for initialization
    void Start()
    {
        Img        = GetComponent <Image>();
        uiflush_cs = GameObject.Find("Setumei_batu").GetComponent <UIFlush>();

        nTexture   = 1;         // 最初は1枚目の説明を表示
        Img.sprite = Sprite.Create(Setumei_1, new Rect(0, 0, Setumei_1.width, Setumei_1.height), Vector2.zero);
    }
    // Use this for initialization
    void Start()
    {
        recttransform = GetComponent <RectTransform>();
        Img           = GetComponent <Image>();
        circle_cs     = GameObject.Find("Story_circle").GetComponent <Storyato_circle>();
        uiflush_cs    = GameObject.Find("Story_batu").GetComponent <UIFlush>();

        nTexture   = 1;         // 最初は1枚目の説明を表示
        Img.sprite = Sprite.Create(Setumei_1, new Rect(0, 0, Setumei_1.width, Setumei_1.height), Vector2.zero);

        Sound.LoadBgm("BGM_ato", "BGM_ato");
        Sound.PlayBgm("BGM_ato");
    }