Example #1
0
    /// <summary>
    /// 添加拖拽结束事件
    /// </summary>
    /// <param name="uiName"></param>
    /// <param name="action"></param>
    public void AddEndDrag(string uiName, UnityAction <BaseEventData> action)
    {
        UIBehaviour uiBehaviour = GetBehaviour(uiName);

        uiBehaviour.AddEndDrag(action);
    }