public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteByte(level);
     guildInfo.Serialize(writer);
     writer.WriteInt(experienceForGuild);
 }
public void Serialize(IDataWriter writer)
{

guildInfo.Serialize(writer);
            

}
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(firstNameId);
     writer.WriteVarUhShort(lastNameId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteVarUhShort(subAreaId);
     guild.Serialize(writer);
 }
Example #4
0
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteVarShort((int)firstNameId);
     writer.WriteVarShort((int)lastNameId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteDouble(mapId);
     writer.WriteVarShort((int)subAreaId);
     guild.Serialize(writer);
 }
 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteVarShort(firstNameId);
     writer.WriteVarShort(lastNameId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteVarShort(subAreaId);
     guild.Serialize(writer);
 }
Example #6
0
 public virtual void Serialize(IDataWriter writer)
 {
     writer.WriteInt(spouseId);
     writer.WriteUTF(spouseName);
     writer.WriteByte(spouseLevel);
     writer.WriteSByte(breed);
     writer.WriteSByte(sex);
     spouseEntityLook.Serialize(writer);
     guildInfo.Serialize(writer);
     writer.WriteSByte(alignmentSide);
 }
 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteUTF(playerName);
     writer.WriteShort(level);
     writer.WriteSByte(alignmentSide);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
     guildInfo.Serialize(writer);
     writer.WriteSByte(moodSmileyId);
 }
Example #8
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(spouseAccountId);
     writer.WriteVarUhInt(spouseId);
     writer.WriteUTF(spouseName);
     writer.WriteByte(spouseLevel);
     writer.WriteSByte(breed);
     writer.WriteSByte(sex);
     spouseEntityLook.Serialize(writer);
     guildInfo.Serialize(writer);
     writer.WriteSByte(alignmentSide);
 }
 public override void Serialize(BigEndianWriter writer)
 {
     base.Serialize(writer);
     writer.WriteVarInt(playerId);
     writer.WriteUTF(playerName);
     writer.WriteByte(level);
     writer.WriteSByte(alignmentSide);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
     guildInfo.Serialize(writer);
     writer.WriteSByte(moodSmileyId);
     writer.WriteShort(status.TypeId);
     status.Serialize(writer);
 }
Example #10
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarUhLong(playerId);
     writer.WriteUTF(playerName);
     writer.WriteByte(level);
     writer.WriteSByte(alignmentSide);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
     guildInfo.Serialize(writer);
     writer.WriteVarUhShort(moodSmileyId);
     writer.WriteShort(status.TypeId);
     status.Serialize(writer);
 }
Example #11
0
 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteVarInt(recruterId);
     writer.WriteUTF(recruterName);
     guildInfo.Serialize(writer);
 }
Example #12
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     guild.Serialize(writer);
 }
Example #13
0
 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     guild.Serialize(writer);
 }
 public override void Serialize(IWriter writer)
 {
     guildInfo.Serialize(writer);
 }
 public override void Serialize(BigEndianWriter writer)
 {
     base.Serialize(writer);
     guild.Serialize(writer);
 }
Example #16
0
 public override void Serialize(ICustomDataOutput writer)
 {
     guildInfo.Serialize(writer);
 }
 public override void Serialize(BigEndianWriter writer)
 {
     guildInfo.Serialize(writer);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(deadOrAlive);
     basicInfos.Serialize(writer);
     guild.Serialize(writer);
 }
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteBoolean(deadOrAlive);
     basicInfos.Serialize(writer);
     guild.Serialize(writer);
 }
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteVarLong(recruterId);
     writer.WriteUTF(recruterName);
     guildInfo.Serialize(writer);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(recruterId);
     writer.WriteUTF(recruterName);
     guildInfo.Serialize(writer);
 }