Example #1
0
 public static Tweener SetSpeedBased(this TweenerCore <Angle, Angle, AngleOptions> t, AngularVelocityUnit unit)
 {
     if (t == null || !t.active)
     {
         return(t);
     }
     t.SetSpeedBased();
     t.plugOptions.AngularVelocityUnit = unit;
     return(t);
 }
Example #2
0
    public void play(Unit unit, string pathName, bool autoPaly, bool inverse)
    {
        start(unit);
        Vector3[] path = iTweenPath.GetPath(pathName);
        if (inverse)
        {
            System.Array.Reverse(path);
        }
        Vector3 d = path[0] - vTarget;

        for (int i = 0; i < path.Length; ++i)
        {
            path[i] = path[i] - d;
        }
        mPathTween = unit.transform.DOPath(path, mSpeed, PathType.CatmullRom, PathMode.Full3D);
        if (!autoPaly)
        {
            mPathTween.Pause();
        }
        mPathTween.SetSpeedBased(true);
        mPathTween.timeScale = unit.scale;
        mPathTween.SetLookAt(0).SetEase(Ease.Linear).OnWaypointChange(onWaypointChange).OnComplete(delegate { mPathTween = null; });
    }