Example #1
0
    public static TweenLayer Layer;//UI层级

    protected void InitBase()
    {
        Tweens = new List<UIPlayTween>();
        UIQueue = new List<string>();
        Layer = new TweenLayer();
    }
Example #2
0
 // Use this for initialization
 private void Awake()
 {
     GameObjectUtil.RegisterSingleton <MessageBox>(this);
     tweenLayer = GetComponent <TweenLayer>();
 }
Example #3
0
 private void OnEnable()
 {
     layer = target as TweenLayer;
 }