Example #1
0
 void Update()
 {
     ChangeCamera     = Leva.GetComponent <Movements> ();
     changethecamera  = ChangeCamera.changecamera;
     ChangeCamera2    = Leva1.GetComponent <Triggers2> ();
     changethecamera1 = ChangeCamera2.changecamera1;
 }
 void SetAllObjectsOff()
 {
     Triggers1.SetActive(false);
     Triggers2.SetActive(false);
     Triggers3.SetActive(false);
     Triggers4.SetActive(false);
     Triggers5.SetActive(false);
 }
Example #3
0
 // Update is called once per frame
 void Update()
 {
     ChangeCamera2    = Leva1.GetComponent <Triggers2> ();
     changethecamera1 = ChangeCamera2.changecamera1;
     if (changethecamera1 == true)
     {
         GetComponent <Rigidbody2D> ().AddForce(Vector2.up * playerJumpPower);
     }
 }
 public void SetEvent2Off()
 {
     Triggers2.SetActive(false);
 }
 void ShowObjectsTwo()
 {
     Triggers2.SetActive(true);
 }