Example #1
0
        public Texture Get(TrialItem type)
        {
            switch (type)
            {
            case TrialItem.A:
                return(GetA());

            case TrialItem.B:
                return(GetB());

            case TrialItem.X:
                return(GetX());

            case TrialItem.Y:
                return(GetY());
            }
            return(null);
        }
Example #2
0
 public TrialType(TrialItem cue, TrialItem probe)
 {
     this.cue   = cue;
     this.probe = probe;
 }
Example #3
0
        private Texture[] LoadTextureGroup(string category, TrialItem type)
        {
            var path = CategoryRoot + "/" + category + "/" + type.ToString();

            return(Resources.LoadAll(path, typeof(Texture)).Cast <Texture>().ToArray());
        }