public override void Startup() { Common.StringBuilder msg = new Common.StringBuilder("ToInWorldStateEx:Startup"); Traveler.InsanityWriteLog(msg); try { sStatusCount = 0; LoadSaveManager.ObjectGroupLoaded += OnObjectGroupLoaded; sOnWorldLoadFinishedEventHandler = World.sOnWorldLoadFinishedEventHandler; World.sOnWorldLoadFinishedEventHandler = OnWorldLoadFinishedEx; World.sOnWorldLoadStatusEventHandler += OnWorldLoadStatusEx; base.Startup(); msg += Common.NewLine + "FileName: " + GameStates.LoadFileName; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public override void Shutdown() { Common.StringBuilder msg = new Common.StringBuilder("TravelArrivalStateEx:Shutdown"); Traveler.InsanityWriteLog(msg); try { base.Shutdown(); LoadSaveManager.ObjectGroupLoaded -= ToInWorldStateEx.OnObjectGroupLoaded; World.sOnWorldLoadStatusEventHandler -= ToInWorldStateEx.OnWorldLoadStatusEx; World.sOnWorldLoadFinishedEventHandler -= ToInWorldStateEx.OnWorldLoadFinishedEx; World.sOnWorldLoadFinishedEventHandler += ToInWorldStateEx.sOnWorldLoadFinishedEventHandler; msg += "A"; msg += Common.NewLine + "StatusCount: " + ToInWorldStateEx.StatusCount; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public override void Startup() { Common.StringBuilder msg = new Common.StringBuilder("PlayFlowStateEx:Startup" + Common.NewLine); Traveler.InsanityWriteLog(msg); try { msg += Common.NewLine + "A"; Traveler.InsanityWriteLog(msg); ProductVersion prevVersions = EditTownModel.sEPVenuesPlaced; base.Startup(); if (GameStates.HasTravelData) { EditTownModel.sEPVenuesPlaced = prevVersions; } msg += Common.NewLine + "B"; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public override void SendToNextState() { Common.StringBuilder msg = new Common.StringBuilder("TravelDepartureStateEx:SendToNextState" + Common.NewLine); Traveler.InsanityWriteLog(msg); try { base.SendToNextState(); msg += GameStates.sStartupState.ToString(); Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public override void Startup() { Common.StringBuilder msg = new Common.StringBuilder("TravelDepartureStateEx:Startup" + Common.NewLine); Traveler.InsanityWriteLog(msg); try { base.Startup(); msg += "A"; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public static void OnWorldLoadStatusEx(object sender, EventArgs args) { Common.StringBuilder msg = new Common.StringBuilder("ToInWorldState:OnWorldLoadStatusEx"); try { sStatusCount++; msg += Common.NewLine + "Count: " + sStatusCount; msg += Common.NewLine + "Sender: " + sender; msg += Common.NewLine + "Args: " + args; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public static void OnWorldLoadFinishedEx(object sender, EventArgs args) { Common.StringBuilder msg = new Common.StringBuilder("ToInWorldState:OnWorldLoadFinishedEx <Begin>"); Traveler.InsanityWriteLog(msg); try { using (Common.TestSpan span = new Common.TestSpan(Common.ExternalTimeSpanLogger.sLogger, "OnWorldLoadFinishedEx", Common.DebugLevel.Low)) { msg += Common.NewLine + "Order"; foreach (Delegate del in sOnWorldLoadFinishedEventHandler.GetInvocationList()) { msg += Common.NewLine + del.Method + " : " + del.Method.DeclaringType.AssemblyQualifiedName + " : " + del.Target; } msg += Common.NewLine + "Actual"; foreach (Delegate del in sOnWorldLoadFinishedEventHandler.GetInvocationList()) { using (Common.TestSpan subSpan = new Common.TestSpan(Common.ExternalTimeSpanLogger.sLogger, "OnWorldLoadFinishedEx: " + del.Method + " : " + del.Method.DeclaringType.AssemblyQualifiedName, Common.DebugLevel.Low)) { msg += Common.NewLine + del.Method + " : " + del.Method.DeclaringType.AssemblyQualifiedName + " : " + del.Target; Traveler.InsanityWriteLog(msg); try { del.DynamicInvoke(new object[] { sender, args }); } catch (Exception e) { Traveler.InsanityException(msg, e); } } } } msg += Common.NewLine + "ToInWorldState:OnWorldLoadFinishedEx <End>"; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public static void OnObjectGroupLoaded(IScriptObjectGroup group) { Common.StringBuilder msg = new Common.StringBuilder("ToInWorldState:OnObjectGroupLoaded"); try { sStatusCount++; msg += Common.NewLine + "Count: " + sStatusCount; msg += Common.NewLine + "Group: " + group; IDictionary objects = group.AttachedObjects; if (objects != null) { msg += Common.NewLine + "Count: " + objects.Count; if (objects.Count > 0) { foreach (object obj in objects.Keys) { msg += Common.NewLine + "First Key: " + obj.GetType(); break; } foreach (object obj in objects.Values) { if (obj != null) { msg += Common.NewLine + "First Value: " + obj.GetType(); } break; } Traveler.InsanityWriteLog(msg); } } } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public static PlaceResults LocateHomeAndPlaceSimsAtVacationWorld(Household household, ref Sim simToSelect) { PlaceResults results = PlaceResults.Failure; Common.StringBuilder msg = new Common.StringBuilder("LocateHomeAndPlaceSimsAtVacationWorld" + Common.NewLine); try { if (household != null) { msg += "A"; if (GameStates.DestinationTravelWorld == WorldName.University) { Dictionary <SimDescription, AcademicDegreeManager> managers = new Dictionary <SimDescription, AcademicDegreeManager>(); try { foreach (SimDescription sim in Households.All(household)) { if (sim.CareerManager == null) { continue; } managers[sim] = sim.CareerManager.DegreeManager; if ((sim.ChildOrBelow) || (sim.IsPet)) { sim.CareerManager.mDegreeManager = null; } else if ((sim.CareerManager.DegreeManager != null) && (sim.CareerManager.DegreeManager.EnrollmentCouseLoad == 0)) { sim.CareerManager.mDegreeManager = null; } } TravelUtil.MoveIntoUniversityHousehold(household); foreach (SimDescription sim in Households.All(household)) { CustomAcademicDegrees.AdjustCustomAcademics(sim); } } finally { foreach (SimDescription sim in Households.All(household)) { if (sim.CareerManager == null) { continue; } AcademicDegreeManager manager; if (!managers.TryGetValue(sim, out manager)) { continue; } sim.CareerManager.mDegreeManager = manager; } } results = PlaceResults.BaseCamp; } else { TravelUtil.ProcessDeedsAndMoveInHousehold(household); if (household.LotHome == null) { msg += "B"; bool manual = false; Lot choice = PromptForLot(); if (choice == null) { choice = FindLot(); } else { manual = true; } if (choice != null) { msg += "C"; msg += Common.NewLine + choice.Name + Common.NewLine; choice.MoveIn(household); Mailbox mailboxOnLot = Mailbox.GetMailboxOnLot(choice); if (mailboxOnLot != null) { mailboxOnLot.ListenToReturnFromWorld(); } if (household.LotHome != null) { msg += "D"; if (manual) { results = PlaceResults.BaseCamp; } else { results = PlaceResults.Residential; } } } } else { msg += "E"; results = PlaceResults.BaseCamp; } } if (household.LotHome != null) { msg += "F"; foreach (Service service in Services.AllServices) { if (service == null) { continue; } if (service.DefaultIsRequested()) { continue; } service.MakeServiceRequest(household.LotHome, false, ObjectGuid.InvalidObjectGuid); } TravelUtil.TriggerTutorial(household); TravelUtil.PlaceSimsOnSafeSpots(household, ref simToSelect); } } } catch (Exception e) { Traveler.InsanityException(msg, e); } finally { Traveler.InsanityWriteLog(msg); } return(results); }
public override void LoadUI() { Common.StringBuilder msg = new Common.StringBuilder("LiveModeStateEx:LoadUI" + Common.NewLine); try { bool reset = false; Sim selectedActor = PlumbBob.SelectedActor; if (selectedActor != null) { msg += Common.NewLine + "SelectedActor: " + selectedActor.FullName; // Elements used by HudModel:Initialize() if (selectedActor.SkillManager == null) { reset = true; msg += Common.NewLine + "SkillManager: null"; } else if (selectedActor.SocialComponent == null) { reset = true; msg += Common.NewLine + "SocialComponent: null"; } else if (selectedActor.CareerManager == null) { reset = true; msg += Common.NewLine + "CareerManager: null"; } else if (selectedActor.TraitManager == null) { reset = true; msg += Common.NewLine + "TraitManager: null"; } else if (selectedActor.SimDescription == null) { reset = true; msg += Common.NewLine + "SimDescription: null"; } else if (selectedActor.InteractionQueue == null) { reset = true; msg += Common.NewLine + "InteractionQueue: null"; } else if (selectedActor.OccultManager == null) { reset = true; msg += Common.NewLine + "OccultManager: null"; } else if (selectedActor.CelebrityManager == null) { reset = true; msg += Common.NewLine + "CelebrityManager: null"; } } else { msg += Common.NewLine + "No SelectedActor"; } if (reset) { msg += Common.NewLine + "Perform Reset"; selectedActor = ResetSimTask.Perform(selectedActor, false); if (selectedActor == null) { PlumbBob.DoSelectActor(null, true); } else { DreamCatcher.SelectNoLotCheckImmediate(selectedActor, false, true); } } base.LoadUI(); /* * // From LiveModeState:LoadUI * mMapTagController = new MapTagControllerEx(); * Simulator.AddObject(mMapTagController); * HudController.Load();*/ } catch (Exception e) { Traveler.InsanityException(msg, e); } }
public override void Startup() { Common.StringBuilder msg = new Common.StringBuilder("LiveModeStateEx:Startup" + Common.NewLine); Traveler.InsanityWriteLog(msg); try { UIManager.BlackBackground(false); msg += "A1"; Traveler.InsanityWriteLog(msg); // StateMachineState:Startup() mBaseCallFlag |= BaseCallFlag.kStartup; // InWorldSubState:Startup() while (sDelayNextStateStartupCount > 0x0) { SpeedTrap.Sleep(); } msg += "A2"; Traveler.InsanityWriteLog(msg); EventTracker.SendEvent(new InWorldSubStateEvent(this, true)); //base.Startup(); msg += "A3"; Traveler.InsanityWriteLog(msg); ShowUI(true); if (CameraController.IsMapViewModeEnabled() && !TutorialModel.Singleton.IsTutorialRunning()) { CameraController.EnableCameraMapView(true); } msg += "B"; Traveler.InsanityWriteLog(msg); CASExitLoadScreen.Close(); bool traveling = false; if (GameStates.IsTravelling) { if (GameStates.sTravelData == null) { GameStates.ClearTravelStatics(); } else { traveling = true; GameStatesEx.OnArrivalAtVacationWorld(); } } msg += "C"; Traveler.InsanityWriteLog(msg); if (GameStates.sNextSimToSelect != null) { DreamCatcher.SelectNoLotCheckImmediate(GameStates.sNextSimToSelect, true, true); GameStates.sNextSimToSelect = null; } msg += "D"; Traveler.InsanityWriteLog(msg); bool flag2 = false; if (LoadingScreenController.Instance != null) { if ((GameStates.IsPerfTestRunning || (CommandLine.FindSwitch("campos") != null)) || (CommandLine.FindSwitch("camtarget") != null)) { msg += "D1"; Traveler.InsanityWriteLog(msg); GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); } else if (traveling) { msg += "D2"; Traveler.InsanityWriteLog(msg); uint customFlyThroughIndex = CameraController.GetCustomFlyThroughIndex(); if (GameStates.IsNewGame && (customFlyThroughIndex != 0x0)) { msg += "D3"; Traveler.InsanityWriteLog(msg); WaitForLotLoad(true, false); ShowUI(false); ShowMaptags(false); msg += "D4"; Traveler.InsanityWriteLog(msg); AudioManager.MusicMode = MusicMode.Flyby; CameraController.OnCameraFlyThroughFinishedCallback += OnCameraFlyThroughFinishedEvent; CameraController.StartFlyThrough(customFlyThroughIndex, false); flag2 = true; msg += "D5"; Traveler.InsanityWriteLog(msg); GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); while (LoadingScreenController.Instance != null) { Sleep(0.0); } } else { msg += "D6"; Traveler.InsanityWriteLog(msg); WaitForLotLoad(true, true); Camera.SetView(CameraView.SimView, true, true); } } else { msg += "D7"; Traveler.InsanityWriteLog(msg); Camera.RestorePersistedState(); msg += "D8"; Traveler.InsanityWriteLog(msg); WaitForLotLoad(false, true); } } else if (traveling) { msg += "D9"; Traveler.InsanityWriteLog(msg); WaitForLotLoad(!GameUtils.IsUniversityWorld(), true); Camera.SetView(CameraView.SimView, true, true); } msg += "E"; Traveler.InsanityWriteLog(msg); UserToolUtils.UserToolGeneric(0xc8, new ResourceKey(0x0L, 0x0, 0x0)); if (!flag2) { GameUtils.Unpause(); } if (AudioManager.MusicMode != MusicMode.Flyby) { AudioManager.MusicMode = MusicMode.None; } msg += "F"; Traveler.InsanityWriteLog(msg); InWorldSubState.EdgeScrollCheck(); InWorldSubState.OpportunityDialogCheck(); try { DreamsAndPromisesManager.ValidateLifetimeWishes(); } catch (Exception e) { Common.Exception(msg, e); } LifeEventManager.ValidatePendingLifeEvents(); if (GameUtils.IsInstalled(ProductVersion.EP9)) { Tutorialette.TriggerLesson(Lessons.Degrees, Sim.ActiveActor); } if (GameUtils.GetCurrentWorldType() == WorldType.Base) { Tutorialette.TriggerLesson(Lessons.Traveling, Sim.ActiveActor); } if (Sims3.Gameplay.ActiveCareer.ActiveCareer.ActiveCareerShowGeneralLesson) { Tutorialette.TriggerLesson(Lessons.Professions, Sim.ActiveActor); } msg += "G"; Traveler.InsanityWriteLog(msg); Tutorialette.TriggerLesson(Lessons.AgingStageLengths, Sim.ActiveActor); Sim selectedActor = PlumbBob.SelectedActor; if (selectedActor != null) { // Custom if (GameStates.sMovingWorldData != null) { WorldData.MergeFromCrossWorldData(); } if (selectedActor.LotHome != null) { if (selectedActor.LotHome.HasVirtualResidentialSlots) { Tutorialette.TriggerLesson(Lessons.ApartmentLiving, selectedActor); } } else { Lot lot = Helpers.TravelUtilEx.FindLot(); if (lot != null) { lot.MoveIn(selectedActor.Household); foreach (SimDescription sim in Households.All(selectedActor.Household)) { if (sim.CreatedSim == null) { FixInvisibleTask.Perform(sim, false); } else { bool replace = (sim.CreatedSim == selectedActor); ResetSimTask.Perform(sim.CreatedSim, false); if (replace) { selectedActor = sim.CreatedSim; } } } msg += "MoveIn"; } } if (selectedActor.Household != null) { foreach (SimDescription description in Households.Humans(selectedActor.Household)) { // Custom if (GameStates.sMovingWorldData != null) { CrossWorldControl.Restore(description); } if (description.Child || description.Teen) { Tutorialette.TriggerLesson(Lessons.Pranks, null); break; } } } if (selectedActor.BuffManager != null) { BuffMummysCurse.BuffInstanceMummysCurse element = selectedActor.BuffManager.GetElement(BuffNames.MummysCurse) as BuffMummysCurse.BuffInstanceMummysCurse; if (element != null) { BuffMummysCurse.SetCursedScreenFX(element.CurseStage, false); } } if (selectedActor.CareerManager != null) { selectedActor.CareerManager.UpdateCareerUI(); } if (Traveler.Settings.mAllowSpawnWeatherStone && GameUtils.IsInstalled(ProductVersion.EP7) && GameUtils.IsInstalled(ProductVersion.EP8)) { Sims3.Gameplay.UI.Responder.Instance.TrySpawnWeatherStone(); } } msg += "H"; Traveler.InsanityWriteLog(msg); // Custom if (GameStates.sMovingWorldData != null) { GameStatesEx.UpdateMiniSims(GameStatesEx.GetAllSims()); foreach (SimDescription sim in Households.All(Household.ActiveHousehold)) { MiniSimDescription miniSim = MiniSimDescription.Find(sim.SimDescriptionId); if (miniSim != null) { miniSim.Instantiated = true; if (miniSim.HomeWorld != GameUtils.GetCurrentWorld()) { miniSim.HomeWorld = GameUtils.GetCurrentWorld(); } } if (sim.HomeWorld != GameUtils.GetCurrentWorld()) { sim.HomeWorld = GameUtils.GetCurrentWorld(); } } } GameStates.SetupPostMoveData(); GameStates.ClearMovingData(); MovingWorldsWizardCheck(); // Custom Household.IsTravelImport = false; InWorldSubStateEx.PlaceLotWizardCheck(this); msg += "I"; Traveler.InsanityWriteLog(msg); foreach (Sim sim in LotManager.Actors) { try { if (sim.HasBeenDestroyed) { continue; } OccultManager occultManager = sim.OccultManager; if (occultManager != null) { occultManager.RestoreOccultIfNecessary(); } } catch (Exception e) { Common.Exception(sim, null, msg, e); } } msg += "J"; Traveler.InsanityWriteLog(msg); // Custom foreach (SimDescription description in SimListing.GetResidents(false).Values) { if (description.LotHome == null) { continue; } MiniSimDescription miniSimDescription = description.GetMiniSimDescription(); if (miniSimDescription != null) { miniSimDescription.LotHomeId = description.LotHome.LotId; } } msg += "K"; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Traveler.InsanityException(msg, e); } finally { CASExitLoadScreen.Close(); } }
public override void Startup() { Common.StringBuilder msg = new Common.StringBuilder("InWorldStateEx:Startup"); Traveler.InsanityWriteLog(msg); try { // StateMachineState:Startup() mBaseCallFlag |= BaseCallFlag.kStartup; //base.Startup(); msg += Common.NewLine + "A"; Traveler.InsanityWriteLog(msg); Sims3.Gameplay.UI.Responder.GameStartup(); mEnteredFromTravelling = GameStates.IsTravelling; bool flag = false; try { ModalDialog.EnableModalDialogs = false; if (World.IsEditInGameFromWBMode()) { Sims3.Gameplay.Autonomy.Autonomy.DisableMoodContributors = true; } msg += Common.NewLine + "B"; Traveler.InsanityWriteLog(msg); mStateMachine = StateMachine.Create(0x1, "InWorld"); mSubStates[0] = new LiveModeStateEx(GameStates.IsMovingWorlds); // Custom mSubStates[1] = new BuildModeState(); mSubStates[2] = new BuyModeState(); mSubStates[12] = new ShoppingModeState(); mSubStates[3] = new CASFullModeState(); mSubStates[4] = new CASDresserModeState(); mSubStates[5] = new CASMirrorModeState(); mSubStates[6] = new CASTattooModeState(); mSubStates[7] = new CASStylistModeState(); mSubStates[8] = new CASTackModeState(); mSubStates[9] = new CASCollarModeState(); mSubStates[10] = new CASSurgeryFaceModeState(); mSubStates[11] = new CASSurgeryBodyModeState(); mSubStates[15] = new PlayFlowStateEx(); // Custom mSubStates[14] = new EditTownStateEx(); // Custom mSubStates[16] = new BlueprintModeState(); mSubStates[17] = new CASMermaidModeState(); mSubStates[0x12] = new CABModeState(); mSubStates[0x13] = new CABModeEditState(); foreach (InWorldSubState state in mSubStates) { mStateMachine.AddState(state); } msg += Common.NewLine + "C"; Traveler.InsanityWriteLog(msg); StateMachineManager.AddMachine(mStateMachine); if (GameStates.IsTravelling || GameStates.IsEditingOtherTown) { try { Sims3.Gameplay.WorldBuilderUtil.CharacterImportOnGameLoad.RemapSimDescriptionIds(); } catch (Exception e) { Common.DebugException("RemapSimDescriptionIds", e); } } else { CrossWorldControl.sRetention.RestoreHouseholds(); } msg += Common.NewLine + "D"; Traveler.InsanityWriteLog(msg); if (GameStates.IsTravelling) { msg += Common.NewLine + "E1"; Traveler.InsanityWriteLog(msg); bool fail = false; if (!GameStatesEx.ImportTravellingHousehold()) { msg += Common.NewLine + "E3"; fail = true; } if ((GameStates.TravelHousehold == null) && (GameStates.sTravelData.mState == GameStates.TravelData.TravelState.StartVacation)) { msg += Common.NewLine + "E4"; fail = true; } if (fail) { msg += Common.NewLine + "E5"; Traveler.InsanityWriteLog(msg); GameStates.sStartupState = SubState.EditTown; GameStates.ClearTravelStatics(); WorldData.SetVacationWorld(true, true); } } else if ((!GameStates.IsEditingOtherTown) && (GameStates.HasTravelData) && (GameStates.TravelHousehold == null)) { switch (GameUtils.GetCurrentWorldType()) { case WorldType.Base: case WorldType.Downtown: msg += Common.NewLine + "E2"; Traveler.InsanityWriteLog(msg); GameStates.ClearTravelStatics(); break; } } // Custom if (GameStates.sMovingWorldData != null) { Household.IsTravelImport = true; } msg += Common.NewLine + "F1"; Traveler.InsanityWriteLog(msg); List <Household> households = new List <Household>(Household.sHouseholdList); foreach (Household a in households) { if ((a.LotHome != null) && (a.LotHome.Household == null)) { a.LotHome.mHousehold = a; } foreach (SimDescription simA in Households.All(a)) { // Must be validated prior to SimDescription:PostLoadFixup() if (simA.GameObjectRelationships != null) { for (int index = simA.GameObjectRelationships.Count - 1; index >= 0; index--) { if ((simA.GameObjectRelationships[index] == null) || (simA.GameObjectRelationships[index].GameObjectDescription == null) || (simA.GameObjectRelationships[index].GameObjectDescription.GameObject == null) || (!Objects.IsValid(simA.GameObjectRelationships[index].GameObjectDescription.GameObject.ObjectId))) { simA.GameObjectRelationships.RemoveAt(index); } } } foreach (Household b in households) { if (a == b) { continue; } if (!b.Contains(simA)) { continue; } if (b.NumMembers == 1) { continue; } try { b.Remove(simA, false); msg += Common.NewLine + "Duplicate: " + simA.FullName; } catch (Exception e) { Common.Exception(simA, e); } } } } msg += Common.NewLine + "F2"; Traveler.InsanityWriteLog(msg); // Required to ensure that all homeworld specific data is fixed up properly (specifically careers) using (BaseWorldReversion reversion = new BaseWorldReversion()) { // Reset this, to allow the Seasons Manager to activate properly SeasonsManager.sSeasonsValidForWorld = SeasonsManager.Validity.Undetermined; try { mPostWorldInitializers = new Initializers("PostWorldInitializers", this); using (CareerStore store = new CareerStore()) { //InitializersEx.Initialize(mPostWorldInitializers); mPostWorldInitializers.Initialize(); } } catch (Exception e) { Traveler.InsanityException(msg, e); } } msg += Common.NewLine + "G1"; Traveler.InsanityWriteLog(msg); try { if (GameStates.TravelHousehold != null) { LinkToTravelHousehold(); WorldName worldName = GameUtils.GetCurrentWorld(); switch (worldName) { case WorldName.China: case WorldName.Egypt: case WorldName.France: break; default: foreach (SimDescription sim in Households.All(GameStates.TravelHousehold)) { if (sim.VisaManager == null) { continue; } WorldData.OnLoadFixup(sim.VisaManager); sim.VisaManager.SetVisaLevel(worldName, 3); } break; } } } catch (Exception e) { Traveler.InsanityException(msg, e); } msg += Common.NewLine + "G2"; Traveler.InsanityWriteLog(msg); List <SimDescription> dyingSims = null; if (GameStates.IsTravelling) { dyingSims = GameStatesEx.PostTravelingFixUp(); } msg += Common.NewLine + "H"; Traveler.InsanityWriteLog(msg); if (GameStates.IsEditingOtherTown) { GameStates.PostLoadEditTownFixup(); } msg += Common.NewLine + "I"; Traveler.InsanityWriteLog(msg); // We must stop the travel actions from running if the homeworld is an EA vacation world WorldData.SetVacationWorld(true, false); GameStates.NullEditTownDataDataIfEditingOriginalStartingWorld(); try { if (GameUtils.IsAnyTravelBasedWorld()) { if ((dyingSims != null) && (AgingManager.NumberAgingYearsElapsed != -1f)) { float yearsGone = GameStates.NumberAgingYearsElapsed - AgingManager.NumberAgingYearsElapsed; // Custom function FixUpAfterTravel(yearsGone, dyingSims); } AgingManager.NumberAgingYearsElapsed = GameStates.NumberAgingYearsElapsed; } } catch (Exception e) { Traveler.InsanityException(msg, e); } msg += Common.NewLine + "J"; Traveler.InsanityWriteLog(msg); Sims3.Gameplay.Gameflow.GameSpeed pause = Sims3.Gameplay.Gameflow.GameSpeed.Pause; if (GameStates.StartupState == SubState.LiveMode) { flag = !GameStates.IsEditingOtherTown && (((GameStates.ForceStateChange || !PlayFlowModel.Singleton.GameEntryLive) || (PlumbBob.SelectedActor != null)) || GameStates.IsTravelling); if (flag) { if (Sims3.Gameplay.Gameflow.sGameLoadedFromWorldFile) { pause = Sims3.SimIFace.Gameflow.GameSpeed.Normal; } else { pause = Sims3.Gameplay.Gameflow.sPersistedGameSpeed; } } } msg += Common.NewLine + "K"; Traveler.InsanityWriteLog(msg); Sims3.Gameplay.Gameflow.sGameLoadedFromWorldFile = false; string s = CommandLine.FindSwitch("speed"); if (s != null) { int num2; if (int.TryParse(s, out num2)) { pause = (Sims3.Gameplay.Gameflow.GameSpeed)num2; } else { ParserFunctions.TryParseEnum <Sims3.Gameplay.Gameflow.GameSpeed>(s, out pause, Sims3.Gameplay.Gameflow.GameSpeed.Normal); } } msg += Common.NewLine + "L"; Traveler.InsanityWriteLog(msg); Sims3.Gameplay.Gameflow.SetGameSpeed(pause, Sims3.Gameplay.Gameflow.SetGameSpeedContext.GameStates); NotificationManager.Load(); MainMenu.TriggerPendingFsiWorldNotifications(); } finally { ModalDialog.EnableModalDialogs = true; } if (SocialFeatures.Accounts.IsLoggedIn()) { Notify(0, 0, 0L); } switch (GameStates.StartupState) { case SubState.EditTown: msg += Common.NewLine + "StartupState: EditTown"; GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); GotoEditTown(); break; case SubState.PlayFlow: if (World.IsEditInGameFromWBMode()) { msg += Common.NewLine + "StartupState: PlayFlow (A)"; GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); GotoLiveMode(); } else if (!PlayFlowModel.PlayFlowEnabled || !PlayFlowModel.Singleton.GameEntryLive) { msg += Common.NewLine + "StartupState: PlayFlow (B)"; GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); GotoLiveMode(); } else { msg += Common.NewLine + "StartupState: PlayFlow (C)"; GotoPlayFlow(); } break; case SubState.LiveMode: // Custom if (((!GameUtils.IsOnVacation() && !GameUtils.IsFutureWorld()) || EditTownModel.IsAnyLotBaseCampStatic() || EditTownModelEx.IsAnyUnoccupiedLotStatic()) && flag) { bool directToGame = false; if (!GameStates.IsTravelling) { // Entering an existing save directToGame = true; } else if (EditTownModel.IsAnyLotBaseCampStatic()) { // Normal transition to base camp directToGame = true; } else if (!GameUtils.IsInstalled(ProductVersion.EP9)) { // Use custom household selection directToGame = true; } // Custom if ((flag) && (directToGame)) { msg += Common.NewLine + "StartupState: LiveMode (A)"; GotoLiveMode(); break; } else { msg += Common.NewLine + "StartupState: LiveMode (C)"; GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); GotoPlayFlow(); break; } } msg += Common.NewLine + "StartupState: LiveMode (B)"; GameUtils.EnableSceneDraw(true); LoadingScreenController.Unload(); GotoEditTown(); break; } msg += Common.NewLine + "M"; Traveler.InsanityWriteLog(msg); if (Sims3.Gameplay.Gameflow.sShowObjectReplacedWarning) { SimpleMessageDialog.Show(Common.LocalizeEAString("Ui/Warning/LoadGame:Warning"), Common.LocalizeEAString("Ui/Warning/LoadGame:ReplacedObjects"), ModalDialog.PauseMode.PauseSimulator); Sims3.Gameplay.Gameflow.sShowObjectReplacedWarning = false; } } catch (Exception e) { Traveler.InsanityException(msg, e); } finally { //Common.WriteLog(msg); } }
public static PlaceResults LocateHomeAndPlaceSimsAtVacationWorld(Household household, ref Sim simToSelect) { PlaceResults results = PlaceResults.Failure; Common.StringBuilder msg = new Common.StringBuilder("LocateHomeAndPlaceSimsAtVacationWorld" + Common.NewLine); try { if (household != null) { msg += "A"; if (GameStates.DestinationTravelWorld == WorldName.University) { Dictionary <SimDescription, AcademicDegreeManager> managers = new Dictionary <SimDescription, AcademicDegreeManager>(); try { foreach (SimDescription sim in Households.All(household)) { if (sim.CareerManager == null) { continue; } managers[sim] = sim.CareerManager.DegreeManager; if ((sim.ChildOrBelow) || (sim.IsPet)) { sim.CareerManager.mDegreeManager = null; } else if ((sim.CareerManager.DegreeManager != null) && (sim.CareerManager.DegreeManager.EnrollmentCouseLoad == 0)) { sim.CareerManager.mDegreeManager = null; } } TravelUtil.MoveIntoUniversityHousehold(household); foreach (SimDescription sim in Households.All(household)) { CustomAcademicDegrees.AdjustCustomAcademics(sim); } } finally { foreach (SimDescription sim in Households.All(household)) { if (sim.CareerManager == null) { continue; } AcademicDegreeManager manager; if (!managers.TryGetValue(sim, out manager)) { continue; } sim.CareerManager.mDegreeManager = manager; } } results = PlaceResults.BaseCamp; } else { TravelUtil.ProcessDeedsAndMoveInHousehold(household); if (household.LotHome == null) { msg += "B"; bool manual = false; Lot choice = PromptForLot(); if (choice == null) { choice = FindLot(); } else { manual = true; } if (choice != null) { msg += "C"; msg += Common.NewLine + choice.Name + Common.NewLine; choice.MoveIn(household); Mailbox mailboxOnLot = Mailbox.GetMailboxOnLot(choice); if (mailboxOnLot != null) { mailboxOnLot.ListenToReturnFromWorld(); } if (household.LotHome != null) { msg += "D"; if (manual) { results = PlaceResults.BaseCamp; } else { results = PlaceResults.Residential; } } } } else { msg += "E"; results = PlaceResults.BaseCamp; } } if (household.LotHome != null) { msg += "F"; foreach (Service service in Services.AllServices) { if (service == null) { continue; } if (service.DefaultIsRequested()) { continue; } service.MakeServiceRequest(household.LotHome, false, ObjectGuid.InvalidObjectGuid); } TravelUtil.TriggerTutorial(household); TravelUtil.PlaceSimsOnSafeSpots(household, ref simToSelect); // core block in pusharriveinteraction on ITimePortal preventing teens who travel alone from getting the arrive interaction thus // appearing invisible bool flag = true; foreach (SimDescription desc in household.SimDescriptions) { if (desc.YoungAdultOrAbove) { flag = false; break; } } ITimePortal[] portalArray; if (flag && ArriveHomeBehaviorInVacationWorld.ShouldArriveByTimePortal(household.LotHome, out portalArray)) { new Common.AlarmTask(3f, TimeUnit.Minutes, PushArriveHomeInteractionEx); } } } } catch (Exception e) { Traveler.InsanityException(msg, e); } finally { Traveler.InsanityWriteLog(msg); } return(results); }