public void Interact() { if (CookingBehaviour != null) { CookingBehaviour.Interaction(); } if (WashingBehaviour != null) { WashingBehaviour.Interaction(); } if (BookcaseBehaviour != null) { BookcaseBehaviour.Interaction(); } if (TrashcanBehaviour != null) { TrashcanBehaviour.Interaction(); } if (DinnerTableBehaviour != null) { DinnerTableBehaviour.Interaction(); } if (BasketBehaviour != null) { BasketBehaviour.Interaction(); } if (MicrowaveBehaviour != null) { MicrowaveBehaviour.Interaction(); } if (BabyBedBehaviour != null) { BabyBedBehaviour.Interaction(); } if (CouchBehaviour != null) { CouchBehaviour.Interaction(); } }