public void Interact()
    {
        if (CookingBehaviour != null)
        {
            CookingBehaviour.Interaction();
        }

        if (WashingBehaviour != null)
        {
            WashingBehaviour.Interaction();
        }

        if (BookcaseBehaviour != null)
        {
            BookcaseBehaviour.Interaction();
        }

        if (TrashcanBehaviour != null)
        {
            TrashcanBehaviour.Interaction();
        }

        if (DinnerTableBehaviour != null)
        {
            DinnerTableBehaviour.Interaction();
        }

        if (BasketBehaviour != null)
        {
            BasketBehaviour.Interaction();
        }

        if (MicrowaveBehaviour != null)
        {
            MicrowaveBehaviour.Interaction();
        }

        if (BabyBedBehaviour != null)
        {
            BabyBedBehaviour.Interaction();
        }

        if (CouchBehaviour != null)
        {
            CouchBehaviour.Interaction();
        }
    }