Example #1
0
        private void OnTrackingFound()
        {
            Renderer[] rendererComponents = GetComponentsInChildren <Renderer>(true);
            Collider[] colliderComponents = GetComponentsInChildren <Collider>(true);

            // Enable rendering:
            foreach (Renderer component in rendererComponents)
            {
                component.enabled = true;
            }

            // Enable colliders:
            foreach (Collider component in colliderComponents)
            {
                component.enabled = true;
            }

            _onTrackingFound.Invoke();

            Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found");
        }
Example #2
0
 private void TrackingButtonOnclick()
 {
     TrackingEvent?.Invoke(Quest);
     ToggleVisual(false);
 }