public void BuildSupport() { TowerPlacer.Place(shop.sommy, location, 40); Close(); }
public void BuildMine() { TowerPlacer.Place(shop.mine, location, 40); Close(); }
public void BuildBounce() { TowerPlacer.Place(shop.twilight, location, 40); Close(); }
public void BuildSplash() { TowerPlacer.Place(shop.splash, location, 40); Close(); }
public void BuildBrute() { TowerPlacer.Place(shop.brute, location, 40); Close(); }
public void BuildSniper() { TowerPlacer.Place(shop.sniper, location, 40); Close(); }