Example #1
0
 // Use this for initialization
 void Start()
 {
     EventManager em = EventManager.Instance ();
     em.RegisterForEventType ("mouse_release", this);
     em.RegisterForEventType ("mouse_click", this);
     loader = nameHolder.GetComponent<TowerLoad> ();
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        EventManager em = EventManager.Instance();

        em.RegisterForEventType("mouse_release", this);
        em.RegisterForEventType("mouse_click", this);
        loader = nameHolder.GetComponent <TowerLoad> ();
    }
Example #3
0
    public void Start()
    {
        canvas         = GameObject.Find("Canvas").GetComponent <Canvas>();
        loader         = GameObject.Find("NameHolder").GetComponent <TowerLoad> ();
        loadingMessage = GameObject.Find("Loading").gameObject;
        loadingMessage.SetActive(false);

        RectTransform rt = (RectTransform)transform;
        EventManager  em = EventManager.Instance();

        em.RegisterForEventType("mouse_release", this);
        em.RegisterForEventType("mouse_click", this);
        anchorX = rt.anchoredPosition.x;
        anchorY = rt.anchoredPosition.y;

        LoadDial();
        selectedIndex = 0;
    }
Example #4
0
    public void Start()
    {
        canvas = GameObject.Find("Canvas").GetComponent<Canvas>();
        loader = GameObject.Find("NameHolder").GetComponent<TowerLoad> ();
        loadingMessage = GameObject.Find ("Loading").gameObject;
        loadingMessage.SetActive(false);

        RectTransform rt = (RectTransform)transform;
        EventManager em = EventManager.Instance ();
        em.RegisterForEventType ("mouse_release", this);
        em.RegisterForEventType ("mouse_click", this);
        anchorX = rt.anchoredPosition.x;
        anchorY = rt.anchoredPosition.y;

        LoadDial ();
        selectedIndex = 0;
    }