void Start() { change_cam = GameObject.Find("changeacm").GetComponent <Button>(); change_cam.onClick.AddListener(change_cam_click); change_wpn = GameObject.Find("changewpn").GetComponent <Button>(); change_wpn.onClick.AddListener(change_wpn_click); gyroscope = GameObject.Find("gyroscope").GetComponent <Button>(); gyroscope.onClick.AddListener(gyroscope_click); simplecont = GameObject.Find("simplecont").GetComponent <Button>(); simplecont.onClick.AddListener(simplecont_click); flight = this.GetComponent <FlightSystem>(); View = (FlightView)GameObject.FindObjectOfType(typeof(FlightView)); // setting all Touch screen controller in the position controllerTouch = new TouchScreenVal(new Rect(0, 0, Screen.width / 2, Screen.height - 100)); fireTouch = new TouchScreenVal(new Rect(Screen.width / 2, 0, Screen.width / 2, Screen.height)); switchTouch = new TouchScreenVal(new Rect(0, Screen.height - 100, Screen.width / 2, 100)); sliceTouch = new TouchScreenVal(new Rect(0, 0, Screen.width / 2, 50)); if (flight) { directVelBack = flight.DirectVelocity; } }
void Start() { flight = this.GetComponent <FlightSystem>(); View = (FlightView)GameObject.FindObjectOfType(typeof(FlightView)); // setting all Touch screen controller in the position controllerTouch = new TouchScreenVal(new Rect(0, 0, Screen.width / 2, Screen.height - 100)); fireTouch = new TouchScreenVal(new Rect(Screen.width / 2, 0, Screen.width / 2, Screen.height)); switchTouch = new TouchScreenVal(new Rect(0, Screen.height - 100, Screen.width / 2, 100)); sliceTouch = new TouchScreenVal(new Rect(0, 0, Screen.width / 2, 50)); if (flight) { directVelBack = flight.DirectVelocity; } }
void Start() { flight = this.GetComponent <FlightSystem>(); View = (FlightView)GameObject.FindObjectOfType(typeof(FlightView)); // setting all Touch screen controller in the position controllerTouch = new TouchScreenVal(new Rect(0, 0, Screen.width / 2, Screen.height)); fireTouch = new TouchScreenVal(new Rect(Screen.width / 2, 0, Screen.width / 2, Screen.height)); switchTouch = new TouchScreenVal(new Rect(0, Screen.height - 100, Screen.width / 2, 100)); sliceTouch = new TouchScreenVal(new Rect(0, 0, Screen.width / 2, 50)); if (flight) { directVelBack = flight.DirectVelocity; } Acceleration = UIController.acceleration; AccelerationSensitivity = TiltSensativity.sensativity; GameObject.FindObjectOfType <VolumeController> ().Adjust(); }