/// <summary>
    /// 不打图集的散图
    /// </summary>
    static void ExportCommonTexture()
    {
        List <string> tabPaths = ToolsConst.GetCommonTextureFilePath();

        List <string> paths        = new List <string>();
        List <string> pathFiles    = new List <string>();
        List <string> includeNames = new List <string>();

        includeNames.Add(".png");
        includeNames.Add(".jpg");
        includeNames.Add(".bmp");
        includeNames.Add(".tga");

        foreach (var v in tabPaths)
        {
            Recursive(v, paths, pathFiles, includeNames);
        }

        //给文件设置AssetBundleName
        SetAssetBundlesNameByFileName(pathFiles, "texture");
    }