// OnStateEnter is called when a transition starts and the state machine starts to evaluate this state override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { ToggleImage.Disable("BackButton"); FindObjectOfType <Button>().enabled = false; FindObjectOfType <Button>().gameObject.GetComponent <Image>().enabled = false; }
// OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks //override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { // //} // OnStateExit is called when a transition ends and the state machine finishes evaluating this state override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { ToggleImage.EnableWorldDisableRest(); animator.SetInteger("ZoomState", 0); GameState.currentState = State.WORLD; }
private async Task RunAsync() { await foreach (var item in _channel.Reader.ReadAllAsync()) { switch (item) { case ToggleImage image: if (ToggleImage is not null) { await ToggleImage.Invoke(image); } break; case PlaySound sound: if (PlaySound is not null) { await PlaySound.Invoke(sound); } break; case Services.ClearAll: if (ClearAll is not null) { await ClearAll.Invoke(); } break; } } }
private async void OnMessageReceived(object?sender, OnMessageReceivedArgs e) { if (TryGetCommand(e.ChatMessage.Message, out var command)) { if (command.Equals("images")) { var images = _imageStore.GetImageNames().Select(s => $"!{s}"); var text = string.Join(", ", images); var message = $"These image commands are available: {text}"; _client.SendMessage(_twitchAuth.UserName.ToLowerInvariant(), message); return; } var image = await _imageStore.GetImage(command); if (image is not null) { var toggleImage = new ToggleImage(image.Name); await _controlBus.AddAsync(toggleImage); return; } var sound = await _soundStore.GetSound(command); if (sound is not null) { var playSound = new PlaySound(sound.Name); await _controlBus.AddAsync(playSound); return; } } }
public override void Metamorphose(LegoUIMeta uiMeta) { if (MetamorphoseStage == LegoMetamorphoseStage.Completed) { MetamorphoseStage = LegoMetamorphoseStage.Metamorphosing; } if (PlaneToggleMeta == null) { PlaneToggleMeta = uiMeta.NextPlaneToggle; RectMeta = uiMeta.CurrentRect; } switch (planeMetamorphoseStatus) { case MetamorphoseStatus.Toggle: MetamorphoseRect(RectMeta); if (PlaneToggleMeta.TransitionType == LegoTransition.ColorTint && PlaneToggleMeta.ColorTintMeta != null) { var colorTintMeta = PlaneToggleMeta.ColorTintMeta; colors = new ColorBlock { normalColor = colorTintMeta.NormalLegoColor.ToColor(), highlightedColor = colorTintMeta.HighlightedLegoColor.ToColor(), pressedColor = colorTintMeta.PressedLegoColor.ToColor(), disabledColor = colorTintMeta.DisabledLegoColor.ToColor(), colorMultiplier = colorTintMeta.ColorMultiplier, fadeDuration = colorTintMeta.FadeDuration }; } IsOn = PlaneToggleMeta.Ison; Interactable = PlaneToggleMeta.Interactable; SoundEffectId = PlaneToggleMeta.SoundId; planeMetamorphoseStatus = MetamorphoseStatus.SelfImage; break; case MetamorphoseStatus.SelfImage: ToggleImage.As <YuLegoImage>().Metamorphose(PlaneToggleMeta.ToggleImageMeta); planeMetamorphoseStatus = MetamorphoseStatus.Background; break; case MetamorphoseStatus.Background: FrontImage.As <YuLegoImage>().Metamorphose(PlaneToggleMeta .ImageFrontPointRectMeta, PlaneToggleMeta.ImageFrontPointImageMeta); planeMetamorphoseStatus = MetamorphoseStatus.Toggle; MetamorphoseStage = LegoMetamorphoseStage.Completed; break; default: throw new ArgumentOutOfRangeException(); } }
public static async Task Show(HttpContext context) { var controlBus = context.RequestServices.GetRequiredService <ControlBus>(); if (!context.Request.RouteValues.TryGetValue("image", out var image)) { context.Response.StatusCode = 404; return; } var command = new ToggleImage(image.ToString()); await controlBus.AddAsync(command); context.Response.StatusCode = 200; await context.Response.WriteAsync("OK"); }
// OnStateEnter is called when a transition starts and the state machine starts to evaluate this state override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { ToggleImage.DisableAllExcept(thisImageName); }