protected override void CheckFinishCondition() { if (Vector3.Distance(vCam.localPosition, targetCamPosition) < distanceTolerance || Vector3.Distance(vCam.localPosition, altTargetCamPosition) < distanceTolerance) { if (!isInCorrectArea) { Game.inst.audio.PlaySound(Game.inst.audio.mystery); } blinkTimer = 0f; AddHeartAlpha(0.25f); isInCorrectArea = true; if (isBlinking) { isBlinking = false; StopAllCoroutines(); heart.DOKill(); } } else { if (heart.color.a <= 0f) { Timing.AddTimeAndCheckMax(ref blinkTimer, 8f, Time.deltaTime, () => StartCoroutine(BlinkHeart())); } isInCorrectArea = false; if (!isBlinking) { AddHeartAlpha(-1f); } } }
private void CountSpawnEnemies() { Timing.AddTimeAndCheckMax(ref spawnTimePassed, GetCurrentSpawnTime(), Time.deltaTime, SpawnEnemy); }