Example #1
0
    void OnTriggerEnter(Collider col)
    {
        if (!col.gameObject)
        {
            return;
        }

        if (col.gameObject == goalObject && gameObject.transform.parent.name == goalObject.name.Substring(goalObject.name.LastIndexOf('l') + 1))
        {
            ellapsedTime = Time.time - currentTime;
            timerManager.AddTime(ellapsedTime);
        }

        if (col.gameObject.tag == "pedestrian" || col.gameObject.tag == "wall")
        {
            timerManager.AddCollision();
        }
    }