public override void ExposeTimeData() { base.ExposeTimeData(); TimeScribe.Look_Sub(Path); TimeScribe.Look_Value(ref started); TimeScribe.Look_Value(ref remainingWaitingTime); rb.position = TimeScribe.Look_Property(rb.position); Velocity = TimeScribe.Look_Property(Velocity); }
public override void ExposeTimeData() { base.ExposeTimeData(); TimeScribe.Look_Sub(Path); rb.position = TimeScribe.Look_Property(rb.position); rb.velocity = TimeScribe.Look_Property(rb.velocity); TimeScribe.Look_Value(ref started); TimeScribe.Look_Value(ref remainingWaitingTime); TimeScribe.Look_Value(ref movement); mainRenderer.flipX = TimeScribe.Look_Property(mainRenderer.flipX); }
public override void ExposeTimeData() { base.ExposeTimeData(); rb.position = TimeScribe.Look_Property(rb.position); rb.velocity = TimeScribe.Look_Property(rb.velocity); TimeScribe.Look_Value(ref curMovement); TimeScribe.Look_Value(ref jumpAborted); IsGrounded = TimeScribe.Look_Property(IsGrounded); RelativeVelocity = TimeScribe.Look_Property(RelativeVelocity); Alive = TimeScribe.Look_Property(Alive); TimeScribe.Look_Value(ref curHitBackVelo); }
public void ExposeTimeData() { CurPos = TimeScribe.Look_Property(CurPos); TimeScribe.Look_Value(ref isMovingBack); }