Example #1
0
        private TileMatrix ReadTileMatrix(ContentReader input, int layerWidth, int layerHeight)
        {
            List <TileMapTile> tileCache = new List <TileMapTile>();

            TileMatrix matrix = new TileMatrix(layerWidth, layerHeight);

            for (int i = 0; i < layerWidth * layerHeight; i++)
            {
                int tileId = input.ReadInt32();

                var tile = tileCache.FirstOrDefault(t => t.Id == tileId);

                if (tile == null)
                {
                    tile = new TileMapTile(tileId);
                    tileCache.Add(tile);
                }

                matrix.SetTile(i % layerWidth, i / layerWidth, tile);
            }

            return(matrix);
        }