Example #1
0
        public override void OnEntityProduced(GridSystem grid)
        {
            base.OnEntityProduced(grid);

            //Occupy the adjacent tiles depending on our size
            //Get the layout from the enum.
            OccupyTiles(TileEntityMetaAttribute.GetTileLayout(MultiTileSize.x2));
        }
Example #2
0
        public override void OnDestroy()
        {
            UnOccupyTiles(TileEntityMetaAttribute.GetTileLayout(MultiTileSize.x2));

            base.OnDestroy();
        }