private void OnEnable() { popupInAnim.Play(); if (context is TicTacResult) { result = ((TicTacResult)context); if (result.State == TicTacResult.ResultState.DRAW) { WinMessageText.text = "Draw"; ScoreText.text = ""; } else { WinMessageText.text = string.Format("{0} Won!", result.WinMessage); ScoreText.text = string.Format("Score : {0}", result.Score); } } }
private void OnGameComplete(TicTacResult gameResult) { ResultPopup.context = gameResult; ResultPopup.gameObject.SetActive(true); }