public override void OnInspectorGUI() { base.OnInspectorGUI(); if (Application.isPlaying) { if (GUILayout.Button("Throw")) { script.Throw(); } if (GUILayout.Button("Reload")) { script.Reload(); } } }
public override void OnInspectorGUI() { base.OnInspectorGUI(); if (Application.isPlaying) { if (GUILayout.Button("Throw")) { script.Throw(); } if (GUILayout.Button("Reload")) { script.Reload(); } } }