Example #1
0
 public void render(TgcTerrainEditor editor)
 {
     editor.doRender();
     if (Enabled)
     {
         renderFloatingVegetation();
     }
 }
Example #2
0
 public void render(TgcTerrainEditor editor)
 {
     if (Enabled)
     {
         configureTerrainEffect(editor.Terrain);
         bBrush.Render();
     }
     renderText();
     editor.doRender();
 }
Example #3
0
 public void render(TgcTerrainEditor editor)
 {
     editor.doRender();
     if (Enabled) renderFloatingVegetation();
 }
Example #4
0
 public void render(TgcTerrainEditor editor)
 {
     if (Enabled)
     {
         configureTerrainEffect(editor.Terrain);
         bBrush.render();
     }
     renderText();
     editor.doRender();
 }