Example #1
0
        private void BlitRightEye(CommandList cl, TextureBlitter blitter, float viewportAspect)
        {
            GetSampleRatio(_context.RightEyeFramebuffer, viewportAspect, out Vector2 minUV, out Vector2 maxUV);
            ResourceSet rightEyeSet = GetRightEyeSet(blitter.ResourceLayout);

            blitter.Render(cl, rightEyeSet, minUV, maxUV);
        }