public void ShowDesign(DesignServer.Pattern pattern, System.Action confirm)
    {
        if (confirm == null && Cancel == null && Confirm == null && ConfirmImport == null)
        {
            return;
        }
        // we are coming from items
        if (confirm == null)
        {
            SelectedPattern = pattern;
            CancelPop.PopOut();
        }
        if (CurrentPreview != null)
        {
            CurrentPreview.Dispose();
            CurrentPreview = null;
        }
        if (CurrentUpscaledPreview != null)
        {
            CurrentUpscaledPreview.Dispose();
            CurrentUpscaledPreview = null;
        }

        this.Pattern = pattern;
        this.Confirm = confirm;
        this.DesignName.Open();
        this.DesignName.Text  = Pattern.Name;
        this.CreatorName.text = Pattern.Creator;
        var t = (DesignPattern.TypeEnum)Pattern.Type;

        try
        {
            var acnhFileFormat = new ACNHFileFormat(pattern.Bytes);
            if (acnhFileFormat.IsPro)
            {
                DesignPattern = new ProDesignPattern();
                DesignPattern.CopyFrom(acnhFileFormat);
            }
            else
            {
                DesignPattern = new SimpleDesignPattern();
                DesignPattern.CopyFrom(acnhFileFormat);
            }
            CurrentPreview = DesignPattern.GetBitmap();
            CurrentPreview.Apply();
            CurrentPreview.Texture.filterMode = FilterMode.Point;
            CurrentPreview.Texture.wrapMode   = TextureWrapMode.Clamp;

            CurrentUpscaledPreview = new TextureBitmap(CurrentPreview.Width * 4, CurrentPreview.Height * 4);

            int[] src    = CurrentPreview.ConvertToInt();
            int[] target = new int[CurrentUpscaledPreview.Width * CurrentUpscaledPreview.Height];
            var   scaler = new xBRZScaler();
            scaler.ScaleImage(4, src, target, CurrentPreview.Width, CurrentPreview.Height, new xBRZNet.ScalerCfg(), 0, int.MaxValue);
            CurrentUpscaledPreview.FromInt(target);
            CurrentUpscaledPreview.Apply();

            Previews.AllPreviews[DesignPattern.Type].SetTexture(CurrentUpscaledPreview.Texture);
            Previews.AllPreviews[DesignPattern.Type].Render();
            PatternPreview.texture = CurrentPreview.Texture;
            DesignPreview.texture  = Previews.AllPreviews[DesignPattern.Type].Camera.targetTexture;

            this.DesignType.text = DesignPatternInformation.Types[t].Name;
            this.DesignCode.text = "DE-" + pattern.Code;
        }
        catch (System.Exception e)
        {
        }
        StartCoroutine(ShowDesignCoroutine());
    }