Example #1
0
 protected override void ContextLost()
 {
     status.Dispose();
     posAtlas.Dispose();
     hackStates.Dispose();
     xPos.Dispose();
     yPos.Dispose();
     zPos.Dispose();
 }
Example #2
0
 public override void Dispose()
 {
     font.Dispose();
     posAtlas.Dispose();
     table.Dispose();
     game.Events.BlockPermissionsChanged -= OnBlockChanged;
     game.Events.BlockDefinitionChanged  -= OnBlockChanged;
     game.Keyboard.KeyRepeat              = false;
     game.Graphics.ContextLost           -= ContextLost;
     game.Graphics.ContextRecreated      -= ContextRecreated;
 }
Example #3
0
 public override void Dispose()
 {
     font.Dispose();
     posAtlas.Dispose();
     Events.ChatFontChanged -= ChatFontChanged;
 }
Example #4
0
 protected override void ContextLost()
 {
     base.ContextLost();
     gfx.DeleteVb(ref dynamicVb);
     idAtlas.Dispose();
 }
Example #5
0
 protected override void ContextLost()
 {
     fpsText.Dispose();
     posAtlas.Dispose();
     hackStates.Dispose();
 }
Example #6
0
 protected override void ContextLost()
 {
     line1.Dispose();
     posAtlas.Dispose();
     line2.Dispose();
 }