public void _Terrain_Dimensions_Match_Heightmap_Samples_Array_Dimensions() { _heightmapProcessor.GetHeightmapSamples(Arg.Any <Texture2D>()) .Returns(new float[3, 5]); _terrainDeformer.Deform(); Assert.AreEqual(3, _terrain.terrainData.size.x); Assert.AreEqual(5, _terrain.terrainData.size.z); }