Example #1
0
    void Awake()
    {
        m_myTransform = transform;

        m_instance = m_myTransform.GetComponentsInChildren <TeachUIViewManager>(true)[0];

        m_goPanel    = gameObject;
        m_camTeachUI = m_myTransform.parent.parent.GetComponentsInChildren <Camera>(true)[0];

        m_goMaskBG     = m_myTransform.Find("TeachUIMaskBG").gameObject;
        m_goFingerAnim = m_myTransform.Find("TeachUIFingerAnim").gameObject;

        m_goTip   = m_myTransform.Find("TeachUITip").gameObject;
        m_goTipBL = m_myTransform.Find("TeachUIFingerAnim/TeachUITipBL").gameObject;
        m_goTipBR = m_myTransform.Find("TeachUIFingerAnim/TeachUITipBR").gameObject;
        m_goTipTL = m_myTransform.Find("TeachUIFingerAnim/TeachUITipTL").gameObject;
        m_goTipTR = m_myTransform.Find("TeachUIFingerAnim/TeachUITipTR").gameObject;

        m_lblTipText = m_goTip.transform.Find("TeachUITipText").GetComponentsInChildren <UILabel>(true)[0];

        m_goLeftArr  = m_myTransform.Find("TeachUITip/TeachUITipArrLeft").gameObject;
        m_goRightArr = m_myTransform.Find("TeachUITip/TeachUITipArrRight").gameObject;

        //m_goTeachUICamera = m_myTransform.parent.parent.gameObject;

        Initialize();
    }
Example #2
0
    void Awake()
    {
        m_myTransform = transform;

        m_instance = m_myTransform.GetComponentsInChildren<TeachUIViewManager>(true)[0];

        m_goPanel = gameObject;
        m_camTeachUI = m_myTransform.parent.parent.GetComponentsInChildren<Camera>(true)[0];

        m_goMaskBG = m_myTransform.FindChild("TeachUIMaskBG").gameObject;
        m_goFingerAnim = m_myTransform.FindChild("TeachUIFingerAnim").gameObject;

        m_goTip = m_myTransform.FindChild("TeachUITip").gameObject;
        m_goTipBL = m_myTransform.FindChild("TeachUIFingerAnim/TeachUITipBL").gameObject;
        m_goTipBR = m_myTransform.FindChild("TeachUIFingerAnim/TeachUITipBR").gameObject;
        m_goTipTL = m_myTransform.FindChild("TeachUIFingerAnim/TeachUITipTL").gameObject;
        m_goTipTR = m_myTransform.FindChild("TeachUIFingerAnim/TeachUITipTR").gameObject;

        m_lblTipText = m_goTip.transform.FindChild("TeachUITipText").GetComponentsInChildren<UILabel>(true)[0];

        m_goLeftArr = m_myTransform.FindChild("TeachUITip/TeachUITipArrLeft").gameObject;
        m_goRightArr = m_myTransform.FindChild("TeachUITip/TeachUITipArrRight").gameObject;

        //m_goTeachUICamera = m_myTransform.parent.parent.gameObject;

        Initialize();
    }