Example #1
0
    void LevelComplete()
    {
        string levelName = gameObject.scene.name;

        string[] levelIdentity       = levelName.Split('.');
        int      currentChapterIndex = int.Parse(levelIdentity[0]);
        int      currentLevelIndex   = int.Parse(levelIdentity[1]);

        taskHandlerClass.UpdateLevelTaskState(ObjectsDescription.Player, TaskTypes.Hover, TaskCategory.ImmediateActionTask, new List <string>()
        {
            (!ballCameToRest).ToString()
        });
        taskHandlerClass.UpdateLevelTaskState(ObjectsDescription.Player, TaskTypes.NoHit, TaskCategory.ImmediateActionTask, new List <string>()
        {
            (playerStats.chaptersList[currentChapterIndex].LevelsInChapter[currentLevelIndex].numTimesLevelFailed == 0).ToString()
        });
        taskHandlerClass.UpdateLevelTaskState(ObjectsDescription.Player, TaskTypes.NoNearMiss, TaskCategory.ImmediateActionTask, new List <string>()
        {
        });
        taskHandlerClass.FinalizeTasks();
    }