public RemoveClientFromUserListTask(Dispatcher disp, TaskHandler handler, ClientConnectionList list, ClientConnection client, ObservableCollection<UserLocation> locs) : base(disp, handler) { ClientConnectionList = list; ClientConnection = client; UserLocations = locs; }
public RespondToInitRequestMessage(Dispatcher disp, TaskHandler handler, ClientConnectionList list, ClientConnection client, InitRequestMessage msg) : base(disp, handler) { ClientConnectionList = list; ClientConnection = client; InitRequestMessage = msg; }
public RespondToGeoPointMessageTask(Dispatcher disp, TaskHandler handler, ClientConnectionList list, ClientConnection client, ObservableCollection<UserLocation> locs, GeoPointMessage msg) : base(disp, handler) { ClientConnectionList = list; ClientConnection = client; GeoPointMessage = msg; UserLocations = locs; }
/// <summary> /// Initialize Facades buy utilzing a dependency injection container /// </summary> /// <param name="injector"></param> private void InitializeHandlers(AdapterInjectionContainer injector) { _userHandler = new UserHandler(injector.GetUserAdapter()); _studyHandler = new StudyHandler(injector.GetStudyAdapter()); _fileHandler = new FileHandler(new BibtexParser()); _exportHandler = new ExportHandler(); _teamHandler = new TeamHandler(injector.GetTeamAdapter()); _taskHandler = new TaskHandler(injector.GetTaskAdapter()); }
/// <summary> /// Constructor for the task. /// </summary> /// <param name="controller">The controller usually represents a controller class for the application. /// In addition, this class must be a DispatcherObject associated with the GUI thread.</param> /// <param name="handler">Is an enum representing how this task should be executed.</param> public Task(Dispatcher dispatcher, TaskHandler handler) { if (dispatcher == null) throw new NullReferenceException("Arguments cannot be null."); IsCompleted = false; Dispatcher = dispatcher; TaskHandler = handler; if (TaskHandler == TaskHandler.Background) Worker = new BackgroundWorker(); }
private void SaveOrUpdate() { //inserisco i parametri abituali _current.Subject = txtSub.Text; //_current.Resource = cboZon.SelectedItem as Resource; _current.Customer = txtCust.EditValue as Customer; //_current.Location = txtLoc.Text; //_current.Label = cboCaus.SelectedItem as WIN.SCHEDULING_APPLICATION.DOMAIN.ComboElements.Label; //_current.Operator = cboOp.SelectedItem as Operator; DataRange h1 = AppointmentUtils.CreateRangeForQuery(new DataRange(dtpIni.DateTime.Date, dtpFin.DateTime.Date)); _current.StartDate = h1.Start; //artificio per evitare l'arrotondamento dei comandi ado su sql _current.EndDate = h1.Finish.AddMinutes(-1); _current.Description = txtNote.Text; _current.Priority = (PriorityType)Enum.Parse(typeof(PriorityType), cboPriority.Text); _current.ActivityState = (ActivityState)Enum.Parse(typeof(ActivityState), cboState.Text); _current.PercentageCompleteness = Convert.ToInt32(spPerc.EditValue); if (dtpOut.EditValue == null) { _current.OutcomeDate = DateTime.MinValue; } else { _current.OutcomeDate = dtpOut.DateTime; } _current.Outcome = cboOut.SelectedItem as Outcome; _current.OutcomeDescription = txtNoteRapp.Text; TaskHandler h = new TaskHandler(); h.SaveOrUpdate(_current); _current.CalculateAppointmentInfo(Properties.Settings.Default.Main_DeadlineDaysBefore); }
public FamiliarsCombo(Config config) { Config = config; Menu = config.Menu; Main = config.Main; Extensions = config.Extensions; MultiSleeper = config.MultiSleeper; Owner = config.Main.Context.Owner; config.Menu.ComboKeyItem.PropertyChanged += ComboChanged; config.Menu.FamiliarsLockItem.PropertyChanged += FamiliarsLockChanged; if (config.Menu.FamiliarsLockItem) { config.Menu.FamiliarsLockItem.Item.SetValue(new KeyBind(config.Menu.FamiliarsLockItem.Value, KeyBindType.Toggle)); } Handler = UpdateManager.Run(ExecuteAsync, true, false); }
public AutoCombo(Config config) { Config = config; Menu = config.Menu; Abilities = config.Abilities; Extensions = config.Extensions; MultiSleeper = config.MultiSleeper; Owner = config.Main.Context.Owner; Prediction = config.Main.Context.Prediction; Handler = UpdateManager.Run(ExecuteAsync, true, false); if (config.Menu.AutoComboItem) { Handler.RunAsync(); } config.Menu.AutoComboItem.PropertyChanged += AutoComboChanged; }
public VmController( GameHandler gameHandler, PlayerGameHandler pgh, GameTaskHandler gth, TaskHandler th, PlayerTaskHandler pth, AzureApi aapi, VirtualMachineHandler vmh, IUserHandler userHandler ) { this.gameHandler = gameHandler; this.pgh = pgh; this.gth = gth; this.th = th; this.pth = pth; this.aapi = aapi; this.vmh = vmh; this.userHandler = userHandler; }
public async Task <IActionResult> CreateTask(TaskModel model) { if (ModelState.IsValid) { var job = new TaskHandler { TaskMessage = model.TaskMessage, TaskName = model.TaskName, CompleteDate = DateTime.Now.AddDays(10), CreateDate = DateTime.Now, DueDate = DateTime.Now, Checked = false }; await repo.Add(job); return(RedirectToAction("Index")); } return(CreateTask()); }
public void TestAddNewTask() { DbConnector dbC = new DbConnector(); string respString = dbC.connect(); Assert.AreSame("Done", respString); Task task = new Task(); task.Title = "Harvest Wheat 2018-11-05"; task.Category = "HARVESTING"; task.Description = "The harvesting task is needed to be completed before 2018/11/08."; task.StartDate = new DateTime(2018, 11, 6, 0, 0, 0); task.DueDate = new DateTime(2018, 11, 8, 0, 0, 0); task.Status = "PENDING"; TaskHandler taskHand = new TaskHandler(); bool respCode = taskHand.addNewTask(dbC.getConn(), task); Assert.IsTrue(respCode); }
public GameSocket(ISerializer serializer) : base(serializer) { _bagHandler = new BagHandler(this); _battleHandler = new BattleHandler(this); _dailyActivityHandler = new DailyActivityHandler(this); _equipHandler = new EquipHandler(this); _itemHandler = new ItemHandler(this); _messageHandler = new MessageHandler(this); _npcHandler = new NpcHandler(this); _petHandler = new PetHandler(this); _petNewHandler = new PetNewHandler(this); _playerHandler = new PlayerHandler(this); _prepaidHandler = new PrepaidHandler(this); _resourceHandler = new ResourceHandler(this); _skillHandler = new SkillHandler(this); _skillKeysHandler = new SkillKeysHandler(this); _taskHandler = new TaskHandler(this); _teamHandler = new TeamHandler(this); _entryHandler = new EntryHandler(this); _roleHandler = new RoleHandler(this); }
private void Start() { slowmotionClass = slowmotion.GetComponent <Slowmotion>(); playerClass = player.GetComponent <Player>(); playerActionsClass = player.GetComponent <PlayerActions>(); coinsAcquiredOnScreenText = coinsAcquired.GetComponent <TextMeshProUGUI>(); coinsInScene = FindObjectsOfType <Coin>().Length; coinsAcquiredOnScreenText.text = currentCoinsAcquired.ToString() + " / " + coinsInScene; playerStats = FindObjectOfType <PlayerStatistics>(); taskHandler = FindObjectOfType <TaskHandler>(); prevLowerBound = Camera.main.ViewportToWorldPoint(new Vector3(0, 0, 0)).y; playSpaceCollider = playSpace.GetComponent <PolygonCollider2D>(); gameLinesClass = gameLines.GetComponent <GameLines>(); levelCompletedText = levelCompletedTextGO.GetComponent <TextMeshProUGUI>(); PersistentInformation.LevelIdentifier = gameObject.scene.name; pg = FindObjectOfType <ProceduralGeneration>(); initialTimeForAdButtonAnimation = timeForAdButtonAnimation; adMobClass = FindObjectOfType <AdMob>(); adMobClass.RequestRewardBasedVideo(); adMobClass.RequestInterstitial(); }
// This is different from the alias check as it's used in account creation before the user // as AuthenticatedData to talk to the web service with. public static Thread CheckUsernameAvailability(string username, TaskDelegate onCompleteDelegate) { if (string.IsNullOrEmpty(username)) { onCompleteDelegate(CheckAliasResult.Unavailable); return(null); } return(TaskHandler.RunTask(delegate(object data) { var parameters = data as object[]; var signal = parameters[0] as TaskDelegate; var targetUsername = parameters[1] as string; bool specified; CheckAliasResult result; try { ServiceHandler.Service.IsAliasAvailable(targetUsername, out result, out specified); } catch (Exception error) { specified = false; result = CheckAliasResult.Unavailable; Log.Write(error); } //Signal the calling threat that the operation is compete if (specified) { onCompleteDelegate(result); } else { onCompleteDelegate(CheckAliasResult.Unavailable); } }, onCompleteDelegate, username)); }
public void GetTask_Test() { Task tsk2 = new Task(); tsk2.TaskName = "testTask2"; tsk2.StartDate = DateTime.Now; tsk2.EndDate = DateTime.Now.AddDays(1); tsk2.Priority = 10; tsk2.UserId = 1; tsk2.ProjectId = 1; tsk2.TaskId = 6; tsk2.ParentId = 1; tsk2.User = new User(); tsk2.Project = new Project(); tsk2.Parent = new ParentTask(); Task tsk3 = new Task(); tsk3.TaskName = "testTask3"; tsk3.StartDate = DateTime.Now; tsk3.EndDate = DateTime.Now.AddDays(1); tsk3.Priority = 10; tsk3.UserId = 1; tsk3.ProjectId = 1; tsk3.TaskId = 7; tsk3.ParentId = 1; tsk3.User = new User(); tsk3.Project = new Project(); tsk3.Parent = new ParentTask(); var mockRepo = new Mock <ITaskRepository>(); mockRepo.Setup(p => p.GetTaskById(6)).Returns(tsk2); var handler = new TaskHandler(mockRepo.Object); var tsk = handler.GetTask(6); mockRepo.Verify(mock => mock.GetTaskById(6), Times.Once()); Assert.AreEqual(tsk.TaskId, tsk2.TaskId); Assert.AreEqual(tsk.TaskName, tsk.TaskName); }
void Start() { foreach (Transform child in transform) { foreach (Transform particles in child) { playerParticles.Add(particles.gameObject); playerParticlesInitialScale.Add(particles.localScale); } } numParticles = playerParticles.Count; moveSpeed = 0.1f * runSpeed; playerRigidBody = GetComponent <Rigidbody2D>(); taskHandlerClass = FindObjectOfType <TaskHandler>(); playerState = PlayerState.Still; vfxControllerClass = FindObjectOfType <VFXController>(); if (levelController != null) { levelControllerClass = levelController.GetComponent <LevelController>(); } playerStats = FindObjectOfType <PlayerStatistics>(); }
protected override void OnActivate() { base.OnActivate(); this.BladeFury = this.Context.AbilityFactory.GetAbility <juggernaut_blade_fury>(); this.HealingWard = this.Context.AbilityFactory.GetAbility <juggernaut_healing_ward>(); this.Crit = this.Context.AbilityFactory.GetAbility <juggernaut_blade_dance>(); this.OmniSlash = this.Context.AbilityFactory.GetAbility <juggernaut_omni_slash>(); this.OmniBlinkHandler = UpdateManager.Run(this.OnOmniBlink, false, false); this.HealingWardControlHandler = UpdateManager.Run(this.OnHealingWardControl, false, false); var factory = this.Menu.Hero.Factory; this.CritIndicator = factory.Item("Show Crit Indicator", true); this.CritIndicator.PropertyChanged += this.CritIndicatorPropertyChanged; this.OmniBlink = factory.Item("Blink while using Omnislash", true); this.OmniBlink.PropertyChanged += this.OmniBlinkOnPropertyChanged; this.ControlWard = factory.Item("Control Healing Ward", true); this.ControlWard.PropertyChanged += this.ControlWardPropertyChanged; this.BladeFuryMoveOnly = factory.Item("Bladefury move only", true); Entity.OnInt32PropertyChange += this.OnNetworkActivity; if (this.CritIndicator) { this.Context.Renderer.Draw += this.OnDraw; } if (this.OmniBlink) { Unit.OnModifierAdded += this.OnOmniUsage; } if (this.ControlWard) { ObjectManager.OnAddEntity += this.OnHealingWardAdded; } }
public static void Main(string[] args) { string mode = System.Environment.GetEnvironmentVariable("APP_ENV"); if (mode == null) { Console.WriteLine("APP_ENV not detected, defaulting to API instance."); mode = "api"; } switch (mode) { case "worker": TaskReceiver receiver = new TaskReceiver(); TaskHandler worker = new TaskHandler(); receiver.StartConsumer(worker); break; case "api": Console.WriteLine("Starting API Mode."); CreateWebHostBuilder(args).Build().Run(); break; } }
public void ApplyVote() { TaskHandler.RunTask(delegate(object data) { var parameters = data as object[]; var selected = parameters[0] as PollOption; try { ServiceHandler.Service.ApplyVote(new PollData() { OptionId = selected.Id, OptionIdSpecified = true, }); MainForm.SetStatusBar("Vote Response Sent."); } catch (Exception error) { Log.Write(error); } }, this); }
protected override void OnActivate() { this.config = new SnatcherConfig(); foreach (var blinkAbilityId in BlinkAbilityIds) { var ability = this.owner.GetAbilityById(blinkAbilityId); if (ability != null) { try { this.blinkAbility = this.abilityFactory.Value.GetAbility <RangedAbility>(ability); Log.Debug($"Snatcher: found ability for greed mode {this.blinkAbility}"); } catch (AbilityNotImplementedException) { // not added to sdk yet } } } this.onUpdateHandler = UpdateManager.Run(this.OnUpdate); }
void Update() { if (!playerStats.playerStatsLoaded) { playerStats = FindObjectOfType <PlayerStatistics>(); } if (firstTimeLoad && playerStats.playerStatsLoaded) { InitializeChapterIconColors(); UpdateFirstTaskOnScreen(false); UpdateSecondTaskOnScreen(false); numChapters = playerStats.chaptersList.Count; PersistentInformation.CurrentChapter = playerStats.highestChapter; chapterName.text = playerStats.chaptersList[PersistentInformation.CurrentChapter].ChapterName; UpdateIcons(); firstTimeLoad = false; } if (taskHandlerClass == null) { taskHandlerClass = FindObjectOfType <TaskHandler>(); } }
public static MultiTask TryGetIdleWalk(TaskHandler _taskHandler) { if (_taskHandler.CurrentMultiTask != null && _taskHandler.CurrentMultiTask.Priority >= PRIORITY_IDLEWALK) { return(null); } MultiTask _multiTask = new MultiTask(_taskHandler, PRIORITY_IDLEWALK); _multiTask.SetTasks(new Queue <Func <Task.State> >(new Func <Task.State>[] { () => { Node _currentNode = GameGrid.GetInstance().GetNodeFromWorldPos(_taskHandler.transform.position); Node _randomNode = GameGrid.GetInstance().GetClosestFreeNode(GameGrid.GetInstance().GetRandomWalkableNode(_currentNode)); _multiTask.taskFindPath.SetStartAndTarget(_currentNode, _randomNode); _multiTask.taskMoveAlongPath.SetSpeed(1.0f + (float)_multiTask.Priority); return(Task.State.Done); }, () => _multiTask.taskFindPath.Perform(_multiTask), () => _multiTask.taskMoveAlongPath.Perform(_multiTask) })); return(_multiTask); }
private void commandBar1_DelCommandPressed(object sender, EventArgs e) { MyTask label = null; if (gridView1.FocusedRowHandle >= 0) { label = gridView1.GetRow(gridView1.FocusedRowHandle) as MyTask; if (label == null) { return; } } try { if (XtraMessageBox.Show("Sicuro di voler procedere? ", "Elimina attività ", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { Nested_CheckSecurityForDeletion(); TaskHandler h = new TaskHandler(); h.Delete(label); IBindingList g = gridView1.DataSource as IBindingList; g.Remove(label); } } catch (AccessDeniedException) { XtraMessageBox.Show("Impossibile accedere alla funzionalità richiesta. Accesso negato", "Errore", MessageBoxButtons.OK, MessageBoxIcon.Error); } catch (Exception ex) { ErrorHandler.Show(ex); } }
public Task OnStopped(TaskHandler cb) { _onStoppedCb += cb; return(this); }
public Task OnResume(TaskHandler cb) { _onResumeCb += cb; return(this); }
public Task OnPause(TaskHandler cb) { _onPauseCb += cb; return(this); }
public Task OnStart(TaskHandler cb) { _onStartCb += cb; return(this); }
public SlarkCombo(Slark hero) : base(hero) { this.Slark = hero; this.UltiHandler = UpdateManager.Run(this.OnUpdate); }
public void addTaskHandler(TaskHandler theHandler) { dataTaskHandler = theHandler; Verbose("Handler added."); }
public UpdaterTask(Dispatcher disp, TaskHandler handler, ClientConnectionList list, ObservableCollection<UserLocation> userLocations) : base(disp, handler) { ClientConnectionList = list; UserLocations = userLocations; }
public void AddHandler(Type messageType, TaskHandler handler, int allowedPhase) { //if (allowedPhase >= 0) //handlers.Add(messageType, new TaskHandlerDescriptor(handler, allowedPhase)); }
private void RecycleTaskHandler(TaskHandler handler) { pool.Add(handler); creatCount--; }
public void addTaskHandler(TaskHandler theHandler) { userTaskHandler = theHandler; Verbose("Handler added"); }
public void ThreadSafeDictionary_Add_MultiThread(int n_tasks, int elements_pertask) { ThreadSafeDictionary <int, int> list = new ThreadSafeDictionary <int, int>(); TaskSet <int> ts = new TaskSet <int>(); ts.Task = new Action <int>((t) => { for (int i = 0; i < elements_pertask; i++) { list.Add(elements_pertask * t + i, i); } }); List <Task> tasks = new List <Task>(); for (int t = 0; t < n_tasks; t++) { tasks.Add(TaskHandler.StartNew(ts, t)); } bool running = true; int cycle = 1; while (running) { int keys = 0; int values = 0; foreach (int i in list.Keys) // if any error encountered in the enumerator access, this is not threadsafe { keys++; } foreach (int i in list.Values) // if any error encountered in the enumerator access, this is not threadsafe { values++; } Console.WriteLine("Cycle {0}: {1} keys, {2} values".F(cycle, keys, values)); cycle++; running = false; foreach (Task tk in tasks) { if (!tk.IsCompleted) { running = true; break; } } } Assert.Multiple(() => { Assert.That(list.Count, Is.EqualTo(n_tasks * elements_pertask)); int[] elements = new int[elements_pertask]; foreach (int i in list.Values) { elements[i]++; } foreach (int element_count in elements) { Assert.That(element_count, Is.EqualTo(n_tasks)); } }); }
public static void StartAllegiance(string ticket, LobbyType lobbyType, string alias, TaskDelegate onCompleteDelegate) { DebugDetector.AssertCheckRunning(); TaskHandler.RunTask(delegate(object p) { var param = p as object[]; var sessionTicket = param[0] as string; var signal = param[1] as TaskDelegate; var succeeded = false; try { AllegianceRegistry.OutputDebugString = DataStore.Preferences.DebugLog; AllegianceRegistry.LogToFile = DataStore.Preferences.DebugLog; AllegianceRegistry.LogChat = DataStore.Preferences.LogChat; //Create commandline var commandLine = new StringBuilder("-authenticated") .AppendFormat(" -callsign={0}", alias); if (DataStore.Preferences.DebugLog) { commandLine.Append(" -debug"); } if (DataStore.Preferences.LaunchWindowed) { commandLine.Append(" -windowed"); } if (DataStore.Preferences.NoMovies) { commandLine.Append(" -nomovies"); } //Start Allegiance string lobbyPath = Path.Combine(AllegianceRegistry.LobbyPath, lobbyType.ToString()); string allegiancePath = Path.Combine(lobbyPath, "Allegiance.exe"); if (DataStore.Preferences.UseDX7Engine == true) { allegiancePath = Path.Combine(lobbyPath, "AllegianceDX7.exe"); } #if DEBUG if (String.IsNullOrEmpty(ConfigurationManager.AppSettings["AllegianceExeOverride"]) == false) { Log.Write("Allegiance path was overridden by configuration setting."); allegiancePath = ConfigurationManager.AppSettings["AllegianceExeOverride"]; } #endif Log.Write("Using: " + allegiancePath + " " + commandLine.ToString() + " to launch..."); ProcessHandler process = ProcessHandler.Start(allegiancePath, commandLine.ToString()); process.OnExiting += new EventHandler(process_OnExiting); _allegianceProcess = process; _allegianceProcessMonitor = new ProcessMonitor(_allegianceProcess); // If launching into a lobby, then relay the security token to the allegiance process. if (lobbyType != LobbyType.None) { //Open Pipe using (var reset = new ManualResetEvent(false)) { TaskHandler.RunTask(delegate(object value) { var parameters = value as object[]; var localProcessHandler = parameters[0] as ProcessHandler; var localSessionTicket = parameters[1] as String; var localReset = parameters[2] as ManualResetEvent; using (var pipe = new Pipe(@"\\.\pipe\allegqueue")) { pipe.Create(); if (pipe.Connect()) { Int64 memoryLocation = Int64.Parse(pipe.Read()); localProcessHandler.WriteMemory(memoryLocation, localSessionTicket + (char)0x00 + Process.GetCurrentProcess().Id); localReset.Set(); } } }, process, sessionTicket, reset); //Wait X seconds, if allegiance does not retrieve the ticket, exit Allegiance. if (!reset.WaitOne(PipeTimeout)) { try { process.ForceClose(); //Connect to the pipe in order to close out the connector thread. using (var pipe = new Pipe(@"\\.\pipe\allegqueue")) { pipe.OpenExisting(); pipe.Read(); } } catch { } finally { throw new Exception("Allegiance did not respond within the time allotted."); } } // The memory address was retrived from the pipe, write the ticket onto the target process. //process.WriteMemory((Int64) memoryLocation, sessionTicket); } } succeeded = true; } catch (Exception error) { Log.Write(error); } finally { signal(succeeded); } }, ticket, onCompleteDelegate); }
public GenericHeroCombo(GenericHero hero) : base(hero) { this.GenericHero = hero; this.EulComboHandler = UpdateManager.Run(EulCombo); }
public TaskHandlerDescriptor(TaskHandler taskHandler, int allowedPhase) { pTaskHandler = taskHandler; pAllowedPhase = allowedPhase; }
public DrowRangerCombo(DrowRanger hero) : base(hero) { this.DrowRanger = hero; this.ArrowHandler = UpdateManager.Run(this.OnUpdate); }
public AddClientToUserListTask(Dispatcher disp, TaskHandler handler, ClientConnectionList list, ClientConnection client) : base(disp, handler) { ClientConnectionList = list; ClientConnection = client; }