public bool DoesMoveRequireTargetingMenu(List <BasicMon> targets) { if (!DoesMoveRequireTargets() || TargetType == "AllEnemies" || TargetType == "AllAllies" || TargetType == "All" || targets.Count <= 1) { return(false); } else if (TargetType.Contains("Single") && targets.Count > 1) { return(true); } return(true); }