Example #1
0
 public bool DoesMoveRequireTargetingMenu(List <BasicMon> targets)
 {
     if (!DoesMoveRequireTargets() || TargetType == "AllEnemies" || TargetType == "AllAllies" || TargetType == "All" || targets.Count <= 1)
     {
         return(false);
     }
     else if (TargetType.Contains("Single") && targets.Count > 1)
     {
         return(true);
     }
     return(true);
 }