Example #1
0
 protected CardInfo_Base(int cardID, BaseInfo baseInfo, UpgradeInfo upgradeInfo, SideEffectBundle sideEffectBundle, SideEffectBundle sideEffectBundle_BattleGroundAura)
 {
     CardID           = cardID;
     BaseInfo         = baseInfo;
     UpgradeInfo      = upgradeInfo;
     SideEffectBundle = sideEffectBundle;
     SideEffectBundle_BattleGroundAura = sideEffectBundle_BattleGroundAura;
     TargetInfo.Initialize(this);
     Pro_Initialize();
 }