Example #1
0
    void OnPlayerShoot(SocketIOEvent socketIOEvent)
    {
        string    data      = socketIOEvent.data.ToString();
        ShootJSON shootJSON = ShootJSON.CreateFromJSON(data);
        //find the gameobject
        GameObject p = GameObject.Find(shootJSON.name);
        // instantiate the bullet etc from the player script
        TankMovement pc = p.GetComponent <TankMovement>();

        pc.CmdFire();
    }