Example #1
0
 public void Start()
 {
     _audioSource             = talkText.gameObject.AddComponent <AudioSource>();
     _audioSource.playOnAwake = false;
     _audioSource.clip        = talkSound;
     controller = this;
 }
Example #2
0
 void Start()
 {
     GM                = GameObject.Find("GameManager").GetComponent <GameManager>();
     talker            = FindObjectOfType <TalkPlayer> ();
     GM.OnStateChange += OnStateChange;
     oxygenBroken      = GM.IsShipOxygenDeviceBroken();
     unsaidOxygen      = 1;
 }
Example #3
0
 void Start()
 {
     GM                = GameObject.Find("GameManager").GetComponent <GameManager>();
     talker            = FindObjectOfType <TalkPlayer> ();
     GM.OnStateChange += OnStateChange;
     oxygenBroken      = GM.IsShipOxygenDeviceBroken();
     unsaidOxygen      = 1;
     hurryUp           = true;
     timer             = Time.time;
     urgeDelay         = baseDelay;
 }
Example #4
0
    void Start()
    {
        GM                = GameObject.Find("GameManager").GetComponent <GameManager>();
        talker            = FindObjectOfType <TalkPlayer> ();
        GM.OnStateChange += OnStateChange;
        oxygenBroken      = GM.IsShipOxygenDeviceBroken();
        unsaidOxygen      = 1;

        idmod      = 1f;
        eventDelay = baseDelay;
        urgeDelay  = baseDelay;
        idleDelay  = baseDelay * idmod;

        eventSaid = 0;
    }