Example #1
0
        public List <TR2Entity> GetEnemyEntities()
        {
            List <TR2Entities> allEnemies    = TR2EntityUtilities.GetFullListOfEnemies();
            List <TR2Entity>   levelEntities = new List <TR2Entity>();

            for (int i = 0; i < Data.NumEntities; i++)
            {
                TR2Entity entity = Data.Entities[i];
                if (allEnemies.Contains((TR2Entities)entity.TypeID))
                {
                    levelEntities.Add(entity);
                }
            }
            return(levelEntities);
        }