IEnumerator Thread_FadeOutUpdateVolume( TPCode t ) { //先等資料設定完成 yield return null; AudioMute am = ( AudioMute ) t.DataObject; yield return t.FloatLerp( am.volume, thisAudio.volume, 0.0f, am.time ); t.DataObject = null; }
IEnumerator Thread_FadeOutUpdateVolume( TPCode t ) { //先等資料設定完成 yield return null; AudioMute am = ( AudioMute ) t.DataObject; yield return t.FloatLerp( am.volume, thisAudio.volume, 0.0f, am.time ); t.DataObject = null; }