private static void RandomizeAudio(IMEPackage package, int topLevelUIndex, bool female)
        {
            var audioToChange = package.Exports.Where(x => x.idxLink == topLevelUIndex && x.ClassName == "WwiseStream").ToList();
            var audioSources  = MERFileSystem.LoadedFiles.Keys.Where(x => x.Contains("_LOC_INT", StringComparison.InvariantCultureIgnoreCase) && x.Contains("Bio")).ToList();

            foreach (var aExp in audioToChange)
            {
                bool installed = false;
                while (!installed)
                {
                    var rAudioSourceF = audioSources.RandomElement();
                    var rAudioSourceP = MEPackageHandler.OpenMEPackage(MERFileSystem.GetPackageFile(rAudioSourceF));
                    var audioOptions  = rAudioSourceP.Exports.Where(x => x.ClassName == "WwiseStream").ToList();
                    if (!audioOptions.Any())
                    {
                        continue;
                    }

                    var audioChoice = audioOptions.RandomElement();

                    // Repoint the TLK to match what's going to be said
                    var nTlk = WwiseTools.ExtractTLKIdFromExportName(audioChoice);
                    var oTlk = WwiseTools.ExtractTLKIdFromExportName(aExp);
                    if (nTlk != -1 && oTlk != -1 && !string.IsNullOrWhiteSpace(TLKHandler.TLKLookupByLang(nTlk, "INT")))
                    {
                        TLKHandler.ReplaceString(oTlk, TLKHandler.TLKLookupByLang(nTlk, "INT"));

                        WwiseTools.RepointWwiseStream(audioChoice, aExp);
                        installed = true;
                    }
                }
            }
        }
            public Talent(ExportEntry powerClass, bool isEvolution = false)
            {
                PowerExport = powerClass;
                IsEvolution = isEvolution;
                var baseClass    = powerClass;
                var baseClassObj = baseClass.GetDefaults().GetProperty <ObjectProperty>("EvolvedPowerClass1");

                while (baseClassObj == null || baseClassObj.Value == 0)
                {
                    baseClass    = (ExportEntry)baseClass.SuperClass;
                    baseClassObj = baseClass.GetDefaults().GetProperty <ObjectProperty>("EvolvedPowerClass1");
                }

                BasePower = baseClass;

                if (BasePower.ObjectName.Name.Contains("Passive"))
                {
                    IsPassive = true;
                }
                else
                {
                    var baseName = baseClass.GetDefaults().GetProperty <NameProperty>("BaseName");
                    while (baseName == null)
                    {
                        baseClass = (ExportEntry)baseClass.SuperClass;
                        baseName  = baseClass.GetDefaults().GetProperty <NameProperty>("BaseName");
                    }

                    BaseName = baseName.Value.Name;
                }

                // Setup name
                var superDefaults    = PowerExport.GetDefaults();
                var displayNameProps = superDefaults.GetProperties();
                var superProps       = displayNameProps;
                var displayName      = superProps.GetProp <StringRefProperty>("DisplayName");

                while (displayName == null)
                {
                    superDefaults = ((superDefaults.Class as ExportEntry).SuperClass as ExportEntry).GetDefaults();
                    superProps    = superDefaults.GetProperties();
                    superProps.GetProp <StringRefProperty>("DisplayName");
                    displayName = superProps.GetProp <StringRefProperty>("DisplayName");
                }
                PowerName = TLKHandler.TLKLookupByLang(displayName.Value, "INT");

                if (IsEvolution)
                {
                    // Setup the blurb
                    var blurbDesc = TLKHandler.TLKLookupByLang(displayNameProps.GetProp <StringRefProperty>("TalentDescription").Value, "INT").Split('\n')[0];
                    EvolvedBlurb = $"{PowerName}: {blurbDesc}";
                }

                IsAmmoPower   = PowerName.Contains("Ammo");
                IsCombatPower = !IsAmmoPower && !IsPassive;
            }