// Create a new graphics path GraphicsPath path = new GraphicsPath(); // Start a new figure path.StartFigure(); // Add a line segment to the figure path.AddLine(0, 0, 100, 100); // Close the figure path.CloseFigure();
// Create a new graphics path GraphicsPath path = new GraphicsPath(); // Start a new figure path.StartFigure(); // Add a rectangle to the figure path.AddRectangle(new Rectangle(0, 0, 100, 100)); // Start a new figure path.StartFigure(); // Add a circle to the new figure path.AddEllipse(new Rectangle(50, 50, 100, 100));In this example, two figures are created within the graphics path. The StartFigure method is used to begin the first figure, and a rectangle is added. The StartFigure method is then used again to begin a new figure, and a circle is added to this figure. Overall, the StartFigure method is a useful tool for creating complex shapes within a graphics path in C#. It allows you to specify the beginning of a figure and add subpaths to create a connected shape.