Example #1
0
 private void OnClientPlayersUpdated(SyncListPlayerState.Operation op, int index)
 {
     if (OnConnectedPlayersUpdated != null)
     {
         OnConnectedPlayersUpdated();
     }
 }
Example #2
0
    private void RpcUpdateScore(SyncListPlayerState.Operation op, int itemIndex)
    {
        for (int i = 0; i < 4; i++)
        {
            if (i < PlayerState.Count)
            {
                scoreText[i].text =
                    "<b>" + PlayerState[i].ProfileName + "</b>\n" +
                    "Score: " + PlayerState[i].Score +
                    " Strength: " + PlayerState[i].CurrentStrength;
            }
            else
            {
                scoreText[i].text = "";
            }
        }

        levelText.text = " Level: " + mLevel;
    }