Example #1
0
    // Start is called before the first frame update
    void Start()
    {
        ZEDManager manager = FindObjectOfType(typeof(ZEDManager)) as ZEDManager;

        LeftCamera = manager.GetLeftCameraTransform().gameObject.GetComponent <Camera>();
        surfacePlacementManager = FindObjectOfType(typeof(SurfacePlacementManager)) as SurfacePlacementManager;
    }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     crosshair = GetComponent <Text>();
     spm       = FindObjectOfType(typeof(SurfacePlacementManager)) as SurfacePlacementManager;
     spm       = spm.GetComponent <SurfacePlacementManager>();
 }
Example #3
0
 // Start is called before the first frame update
 void Start()
 {
     surfacePlacementManager = FindObjectOfType(typeof(SurfacePlacementManager)) as SurfacePlacementManager;
     leapGestures            = GetComponent <LeapGestures>();
 }