Example #1
0
        /// <summary>
        /// Method to create cargo plane that drops our custom airdrops
        /// </summary>
        /// <param name="supplySignal">Supply signal that has initiated the custom airdrop (used for position & to cancel default airdrop)</param>
        /// <param name="cargoType">The type of cargo to drop (custom airdrop)</param>
        private void CallSpecializedCargoPlane(SupplySignal supplySignal, CargoType cargoType)
        {
            // Stop the normal cargo plane
            var cargoPlane = supplySignal.GetComponent <CargoPlane>();

            if (cargoPlane == null)
            {
                Interface.Oxide.LogDebug("Cargo plane not found");
            }
            NextTick(() => { cargoPlane?.Kill(); });

            // REMOVE WHEN FINISHED<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
            var planes = UnityEngine.Object.FindObjectsOfType <CargoPlane>().ToList();

            Interface.Oxide.LogDebug($"Found {planes?.Count ?? 0} active cargo planes");
            foreach (var plane in planes)
            {
                Interface.Oxide.LogDebug($"Killing plane: {plane.name}");
                NextTick(() => { plane?.Kill(); });
            }

            // Service to create custom airdrops (type defined in constructor)
            var vehicleDroppingService = new VehicleDroppingService(cargoType);

            // Put the special cargo plane into action
            vehicleDroppingService.CallPlane(supplySignal.transform.position);
        }
 void OnWeaponThrown(BasePlayer player, BaseEntity entity)
 {
     if (entity is SupplySignal)
     {
         timer.Once(2.5f, () =>
             {
                 SupplySignal signal = entity as SupplySignal;
                 Vector3 location = signal.GetEstimatedWorldPosition();
                 ConsoleSystem.Broadcast("chat.add", 0, string.Format("<color=orange>{0}:</color> {1}", "SERVER (Supply Drop)", "Location: X: " + location.x + " Y: " + location.y + " Z: " + location.z));
             });
     }
 }
Example #3
0
        void OnExplosiveThrown(BasePlayer player, SupplySignal signal)
        {
            if (!configData.alerts.supplySignal)
            {
                return;
            }
            if (player == null || signal == null)
            {
                return;
            }

            SendMsg(Lang("SupplySignal", player.UserIDString, player.displayName, GetLocation(player.transform.position, player, null)));
        }
Example #4
0
        private void HandleSupplySignal(BasePlayer player, SupplySignal entity)
        {
            if (_configData.SupplyDropSettings.Enabled)
            {
                NextTick(() =>
                {
                    if (player != null && entity != null)
                    {
                        if (_configData.GlobalSettings.LoggingEnabled)
                        {
                            Puts($"SupplySignal was thrown by {player.displayName.Replace("*", "*")} at {GetGridPosition(entity.transform.position)}");
                        }

                        SendMessage(Lang("SupplySignal", null, player.displayName.Replace("*", "*"), GetGridPosition(entity.transform.position)), _configData.SupplyDropSettings.WebhookURL);
                    }
                });
            }
        }
        void OnExplosiveDropped(BasePlayer player, SupplySignal signal)
        {
            if (!configData.Alerts.SupplySignal)
            {
                return;
            }
            if (player == null || signal == null)
            {
                return;
            }
            var    pos = player.transform.position;
            string msg = Lang("SupplySignal", player.UserIDString, player.displayName, GetLocation(pos, player, null));

            Server.Broadcast(msg);
            if (configData.Misc.LogToConsole)
            {
                Puts(msg);
            }
            if (configData.Misc.LogToFile)
            {
                LogToFile("log", $"[{DateTime.Now.ToString("HH:mm:ss")}] {msg}", this);
            }
        }
Example #6
0
 private void OnExplosiveDropped(BasePlayer player, SupplySignal entity)
 {
     HandleSupplySignal(player, entity);
 }
Example #7
0
 void OnExplosiveDropped(BasePlayer player, SupplySignal signal) => OnExplosiveThrown(player, signal);