Example #1
0
        private IEnumerator Start()
        {
            while (World.Active.GetExistingSystem <CameraMovementSystem>() == null ||
                   World.Active.GetExistingSystem <SunOrbitSystem>() == null)
            {
                yield return(null);
            }

            _camerasMovementSystem = World.Active.GetExistingSystem <CameraMovementSystem>();
            _clockSystem           = World.Active.GetExistingSystem <SunOrbitSystem>();
            Change.onClick.AddListener(OnModeChange);
        }
Example #2
0
 protected override void OnCreate()
 {
     base.OnCreate();
     _time  = World.Active.GetOrCreateSystem <SunOrbitSystem>();
     _watch = new Stopwatch();
 }